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Foobar was used as a variable name in the Fortran code of Colossal Cave Adventure (1977 Crowther and Woods version). The variable FOOBAR was used to contain the player's progress in saying the magic phrase "Fee Fie Foe Foo", a phrase from an historical quatrain in the classic English fairy tale Jack and the Beanstalk .
Spam, ham, and eggs are the principal metasyntactic variables used in the Python programming language. [10] This is a reference to the famous comedy sketch, "Spam", by Monty Python, the eponym of the language. [11] In the following example spam, ham, and eggs are metasyntactic variables and lines beginning with # are comments.
In Python, if a name is intended to be "private", it is prefixed by one or two underscores. Private variables are enforced in Python only by convention. Names can also be suffixed with an underscore to prevent conflict with Python keywords. Prefixing with double underscores changes behaviour in classes with regard to name mangling.
System functions (previously known as global variables) are distinguished by a "@@" prefix. The scope of temporary tables is indicated by the prefix "#" designating local and "##" designating global. In Windows PowerShell, which was partly inspired by Unix shells and Perl, variable names are prefixed by the "$" sigil.
3GPP TS.26.443 – Codec for Enhanced Voice Services (EVS) – ANSI C code (floating-point) [30] 3rd Generation Partnership Project 2 (3GPP2) Enhanced Variable Rate Codec (EVRC, a.k.a. IS-127) – based on RCELP. FFmpeg (decoder only) Enhanced Variable Rate Codec B (EVRC-B) QCELP (Qualcomm Code Excited Linear Prediction)
The Python programming language includes extensive support for creating and manipulating symbol tables. [5] Properties that can be queried include whether a given symbol is a free variable or a bound variable , whether it is block scope or global scope , whether it is imported, and what namespace it belongs to.
The programmer might infer the meaning after reading the code carefully, but it is not obvious. [6] Magic numbers become particularly confusing when the same number is used for different purposes in one section of code. It is easier to alter the value of the number, as it is not duplicated.
/*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...