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  2. Template:Minecraft - Wikipedia

    en.wikipedia.org/wiki/Template:Minecraft

    This template's initial visibility currently defaults to autocollapse, meaning that if there is another collapsible item on the page (a navbox, sidebar, or table with the collapsible attribute), it is hidden apart from its title bar; if not, it is fully visible. To change this template's initial visibility, the |state= parameter may be used:

  3. LightWave 3D - Wikipedia

    en.wikipedia.org/wiki/LightWave_3D

    LightWave comes with a nodal texture editor that comes with a collection of special-purpose material shaders. Some of the types of surface for which these shaders have been optimized include: general-purpose subsurface scattering materials for materials like wax or plastics; realistic skin, including subsurface scattering and multiple skin layers

  4. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    The Material Template Library format (MTL) or .MTL File Format is a companion file format to .OBJ, also defined by Wavefront Technologies, that describes surface shading (material) properties of objects within one or more .OBJ files. A .OBJ file references one or more .MTL files (called "material libraries"), and from there, references one or ...

  5. Boy's surface - Wikipedia

    en.wikipedia.org/wiki/Boy's_surface

    An animation of Boy's surface. In geometry, Boy's surface is an immersion of the real projective plane in three-dimensional space.It was discovered in 1901 by the German mathematician Werner Boy, who had been tasked by his doctoral thesis advisor David Hilbert to prove that the projective plane could not be immersed in three-dimensional space.

  6. Surface wave - Wikipedia

    en.wikipedia.org/wiki/Surface_wave

    Surface waves span a wide frequency range, and the period of waves that are most damaging is usually 10 seconds or longer. Surface waves can travel around the globe many times from the largest earthquakes. Surface waves are caused when P waves and S waves come to the surface. Examples are the waves at the surface of water and air (ocean surface ...

  7. Subsurface scattering - Wikipedia

    en.wikipedia.org/wiki/Subsurface_scattering

    Real-world subsurface scattering of light in a photograph of a human hand Computer-generated subsurface scattering in Blender. Subsurface scattering (SSS), also known as subsurface light transport (SSLT), [1] is a mechanism of light transport in which light that penetrates the surface of a translucent object is scattered by interacting with the material and exits the surface potentially at a ...

  8. The PMD Wave Pro Shrunk My Pores, Mitigated Breakouts and ...

    www.aol.com/lifestyle/pmd-wave-pro-shrunk-pores...

    The PMD Wave Pro uses electrical muscle stimulation (EMS) to give the skin a more toned and lifted appearance. As reported by CNN, the use of EMS has a history of improving the condition of people ...

  9. Moho (software) - Wikipedia

    en.wikipedia.org/wiki/Moho_(software)

    In 2015, Anime Studio 11 added frame-by-frame animation, layer referencing, animated shape ordering, enhanced tools and brushes, JSON file format support, and other features. In 2016, Anime Studio was rebranded as its original name Moho by Smith Micro Software to reflect the software's ability to create more animated content than anime.