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  2. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    In software engineering, double-checked locking (also known as "double-checked locking optimization" [1]) is a software design pattern used to reduce the overhead of acquiring a lock by testing the locking criterion (the "lock hint") before acquiring the lock.

  3. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    One method of copying an object is the shallow copy. In that case a new object B is created , and the fields values of A are copied over to B. [ 3 ] [ 4 ] [ 5 ] This is also known as a field-by-field copy , [ 6 ] [ 7 ] [ 8 ] field-for-field copy , or field copy . [ 9 ]

  4. List of numerical libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_numerical_libraries

    The NAG Library has C++ API; NTL is a C++ library for number theory. OpenFOAM is an open-source C++ library for solving partial differential equations in computational fluid dynamics (CFD). SU2 code is an open-source library for solving partial differential equations with the finite volume or finite element method.

  5. List of tools for static code analysis - Wikipedia

    en.wikipedia.org/wiki/List_of_tools_for_static...

    MALPAS – A formal methods tool that uses directed graphs and regular algebra to prove that software under analysis correctly meets its mathematical specification. Polyspace – Uses abstract interpretation, a formal methods based technique, [17] to detect and prove the absence of certain run time errors in source code for C/C++, and Ada

  6. C character classification - Wikipedia

    en.wikipedia.org/wiki/C_character_classification

    The functions that operate on single-byte characters are defined in ctype.h header file (cctype in C++). The functions that operate on wide characters are defined in wctype.h header file (cwctype in C++). The classification is evaluated according to the effective locale.

  7. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.

  8. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    The cached method is initialized with the most common target method (or just the cache miss handler), based on the method selector. When the method call site is reached during execution, it just calls the address in the cache. (In a dynamic code generator, this call is a direct call as the direct address is back patched by cache miss logic.)

  9. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    Virtual functions allow a program to call methods that don't necessarily even exist at the moment the code is compiled. [citation needed] In C++, virtual methods are declared by prepending the virtual keyword to the function's declaration in the base class. This modifier is inherited by all implementations of that method in derived classes ...