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CrazyTalk is a real-time, 2D animation and rendering software developed and marketed by Reallusion, which is mainly used to make 2D animated cartoons. Features include facial animation tool that uses voice and text to animate facial images, auto motion engine that uses the intensity of animator's voice to drive their animations in real-time. As ...
iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...
Reallusion has accumulated several decades of experience working with global partners, establishing software compatibility and connections with industry leaders to create a worldwide animation ecosystem. This ecosystem provides a comprehensive solution equipped with some of the world's most flexible character and character animation tools.
Name Latest stable release Developer License Operating system or environment Construct Animate (software) 26 March 2024 Scirra Trialware: Web application
Free and open-source software portal; This is a category of articles relating to 2D animation software which can be freely used, copied, studied, modified, and redistributed by everyone that obtains a copy: "free software" or "open source software".
Tools. Tools. move to sidebar hide. Actions Read; ... Download QR code; Print/export ... The following is a list of 3D animation software that have articles in ...
Toon Boom Animation Inc., also known as Toon Boom, is a Canadian software company founded in 1994 and based in Montreal, Quebec. It specializes in the development and production of animation and storyboarding software for film , television , the World Wide Web , video games , mobile devices , training and education .
In 1995, the company decided to add animation abilities to their product and to create a vector-based animation platform for World Wide Web; hence FutureSplash Animator was created. (At that time, the only way to deploy such animations on the web was through the use of Java .)