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For example, 4:1 (pronounced “4-to-1”) anisotropic filtering will continue to sharpen more oblique textures beyond the range sharpened by 2:1. [ 6 ] In practice, this means that in highly oblique texturing situations, a 4:1 filter will be twice as sharp as a 2:1 filter (it will display frequencies double that of the 2:1 filter).
Choice between 4K 30 FPS or dynamic resolution at 60 FPS for Campaign/Horde, and 60 FPS for Versus Available Higher resolution textures, fully dynamic shadows, improved reflections [80] [81] [9] Gears 5: 60 60 FPS all modes except split-screen campaign (30 FPS) Available [82] Ghostbusters The Video Game Remastered: Ginger: Beyond The Crystal [3]
The port numbers in the range from 0 to 1023 (0 to 2 10 − 1) are the well-known ports or system ports. [3] They are used by system processes that provide widely used types of network services. On Unix-like operating systems, a process must execute with superuser privileges to be able to bind a network socket to an IP address using one of the ...
The purpose of dynamic dispatch is to defer the selection of an appropriate implementation until the run time type of a parameter (or multiple parameters) is known. Dynamic dispatch is different from late binding (also known as dynamic binding). Name binding associates a name with an operation. A polymorphic operation has several ...
The introduction of color television technology made it necessary to lower that 60 FPS frequency by 0.1% to avoid "dot crawl", a display artifact appearing on legacy black-and-white displays, showing up on highly-color-saturated surfaces. It was found that by lowering the frame rate by 0.1%, the undesirable effect was minimized.
The AN/FPS-19 was a long-range search radar developed for the NORAD Distant Early Warning Line (DEW Line) by Raytheon. It was an L-band system working between 1220 and 1350 MHz produced by a 500 kW magnetron. Two such systems were placed back-to-back, one with an antenna that produced a narrow beam to improve range for long-range detection, and ...
UPF (ultraviolet protection factor) represents the ratio of sunburn-causing UV without and with the protection of the fabric, similar to SPF (sun protection factor) ratings for sunscreen. While standard summer fabrics have UPF ~6, sun protective clothing typically has UPF ~30, which means that only 1 out of ~30 units of UV will pass through (~3%).
These fabrics are produced for mass consumption and stand for ephemerality and caducity. Fancy Fabrics are more intense and rich in colours than wax prints and are printed on only one side. As for wax prints, producer, product name and registration number of the design are printed on the selvage. Even the fancy fabrics vary with a certain fashion.