enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Transactional distance - Wikipedia

    en.wikipedia.org/wiki/Transactional_distance

    Chen, Y. & Willits, F. (1998). A path analysis of the concepts in Moore's theory of transactional distance in a videoconferencing learning environment. Journal of Distance Education, 13 (2), 51-65. Chen, Y.J. 2001a. Transactional distance in World Wide Web learning environments. Innovations in Education and Teaching International (UK), 38(4 ...

  3. Time–distance diagram - Wikipedia

    en.wikipedia.org/wiki/Timedistance_diagram

    A timedistance diagram is a chart with two axes: one for time, the other for location. The units on either axis depend on the type of project: time can be expressed in minutes (for overnight construction of railroad modification projects such as the installation of switches) or years (for large construction projects); the location can be (kilo)meters, or other distinct units (such as ...

  4. Linear scheduling method - Wikipedia

    en.wikipedia.org/wiki/Linear_scheduling_method

    These projects are called repetitive or linear projects. The main advantages of LSM over critical path method (CPM) is its underlying idea of keeping resources continuously at work. In other words, it schedules activities in such a way that:

  5. Spaced learning - Wikipedia

    en.wikipedia.org/wiki/Spaced_learning

    Spaced retrieval practice – trying to recover long-term memories quickly and accurately – is the subject of a different line of research but also shows that spaced practice (for example, taking a practice test every month) is more effective than massed practice. The significance of Spaced Learning may prove important in different ways:

  6. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  7. Temporal difference learning - Wikipedia

    en.wikipedia.org/wiki/Temporal_difference_learning

    Temporal difference (TD) learning refers to a class of model-free reinforcement learning methods which learn by bootstrapping from the current estimate of the value function. These methods sample from the environment, like Monte Carlo methods , and perform updates based on current estimates, like dynamic programming methods.

  8. 6 Pro Tricks For Managing Projects In Monday.com - AOL

    www.aol.com/lifestyle/6-pro-tricks-managing...

    Monday.com has tons of useful features to help you manage projects. These tips and tricks, with insights from an expert monday.com user, will help you get the most out of using the platform.

  9. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    Universal Design for Learning (UDL) is an educational framework based on research in the learning theory, including cognitive neuroscience, that guides the development of flexible learning environments and learning spaces that can accommodate individual learning differences. [1]