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  2. Shacknews - Wikipedia

    en.wikipedia.org/wiki/Shacknews

    Shacknews was founded in 1996 by Steve Gibson. [2] [3] The website, originally named 'Quakeholio', was dedicated to the then-upcoming ID Software game Quake. [4]FileShack, a spinoff-site for game demos, patches, videos, and miscellaneous game-related assets for Shacknews users and others, was launched in August 2002.

  3. Quake Live - Wikipedia

    en.wikipedia.org/wiki/Quake_Live

    On August 3, 2007, at QuakeCon 2007, id Software publicly announced their plans to release a free browser-based Quake III game titled Quake Zero. [9] In early 2008, the title was officially renamed to Quake Live due to a domain squatting issue. [10] During late 2008 and early 2009, Quake Live was in an invitation-only closed beta. A handful of ...

  4. List of fake news websites - Wikipedia

    en.wikipedia.org/wiki/List_of_fake_news_websites

    Fake news websites are those which intentionally, but not necessarily solely, publish hoaxes and disinformation for purposes other than news satire. Some of these sites use homograph spoofing attacks , typosquatting and other deceptive strategies similar to those used in phishing attacks to resemble genuine news outlets.

  5. Quake (series) - Wikipedia

    en.wikipedia.org/wiki/Quake_(series)

    The game's original plot focused on the player character, later known as "Ranger" in Quake III Arena, who travels across alternate dimensions to stop an enemy code-named "Quake". The game takes place in a Lovecraftian setting with a mixture of dark fantasy, pseudo-medieval, and science fiction elements. [3] [4] Quake (1996)

  6. Challenge ProMode Arena - Wikipedia

    en.wikipedia.org/wiki/Challenge_ProMode_Arena

    Challenge ProMode Arena (CPMA, formerly Challenge ProMode [CPM], unofficially Promode) is a freeware modification for id Software's first-person shooter computer game Quake III Arena (Q3A). CPMA includes modified gameplays that feature air-control, rebalanced weapons, instant weapon switching and additional jumping techniques.

  7. Quake (video game) - Wikipedia

    en.wikipedia.org/wiki/Quake_(video_game)

    The id designers fell back on the project's nickname of "Quake II" because the game's fast-paced, tactile feel felt closer to a Quake game than a new franchise. [158] Since any sequel to the original Quake had already been vetoed, it became a way of continuing the series without continuing the storyline or setting of the first game. In June ...

  8. Category:Quake engine games - Wikipedia

    en.wikipedia.org/wiki/Category:Quake_engine_games

    Quake (video game) mods (4 P) Pages in category "Quake engine games" The following 7 pages are in this category, out of 7 total. This list may not reflect recent ...

  9. Quake II - Wikipedia

    en.wikipedia.org/wiki/Quake_II

    The game code of Quake II, which defines all the functionality for weapons, entities, and game mechanics, can be changed in any way because id Software published the source code of their own implementation that shipped with the game. Quake II uses the shared library functionality of the operating system to load the game library at run-time ...