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  2. BioShock 2 - Wikipedia

    en.wikipedia.org/wiki/BioShock_2

    BioShock 2 received positive reviews, although not as warm as that of its predecessor. [103] [104] Review aggregator Metacritic assigned the game a weighted average critic score of 88/100 across all platforms. [88] [89] [90] Reviewers noted BioShock 2 's fundamental similarity to its predecessor, but disagreed on whether the similarity was a ...

  3. BioShock - Wikipedia

    en.wikipedia.org/wiki/BioShock

    BioShock is a 2007 first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K.The first game in the BioShock series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008.

  4. BioShock 2: Minerva's Den - Wikipedia

    en.wikipedia.org/wiki/BioShock_2:_Minerva's_Den

    Like BioShock 2, Minerva's Den is a first-person shooter game. The story takes place in the underwater city of Rapture in 1968, [1] eight years after the events of BioShock and concurrent with the events of BioShock 2 ' s story mode, in the technological district of Minerva's Den. [2] The player character, Subject Sigma, is a Big Daddy, a person fused with an armored diving suit. [1]

  5. BioShock (series) - Wikipedia

    en.wikipedia.org/wiki/BioShock_(series)

    BioShock is a retrofuturistic video game series created by Ken Levine, published by 2K and developed by several studios, including Irrational Games and 2K Marin.The BioShock games combine first-person shooter and role-playing elements, giving the player freedom for how to approach combat and other situations, and are considered part of the immersive sim genre.

  6. BioShock: The Collection - Wikipedia

    en.wikipedia.org/wiki/BioShock:_The_Collection

    Blind Squirrel Games, who previously worked with BioShock series developers Irrational Games on BioShock Infinite, [11] assisted series producer 2K with development of the remastered collection. 2K decided not to remaster the Windows edition of BioShock Infinite, which already met their graphical standards for the updated console editions when using its highest graphical settings. [10]

  7. List of video game remakes and remastered ports - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_remakes...

    Assassin's Creed III: Liberation Remastered: 2019: Windows, PlayStation 4, Xbox One, Nintendo Switch Enhanced visuals, new character models, and revamped game mechanics. [27] Assassin's Creed Rogue: 2014: PlayStation 3, Xbox 360, Windows: Assassin's Creed Rogue Remastered: 2018: PlayStation 4, Xbox One, Nintendo Switch Graphical improvements. [30]

  8. Characters of the BioShock series - Wikipedia

    en.wikipedia.org/wiki/Characters_of_the_BioShock...

    The first two games, BioShock and its direct sequel, BioShock 2, take place in the underwater city of Rapture in 1960 and 1968, which was influenced heavily by Ayn Rand's Objectivism. The third installment, BioShock Infinite , is set aboard the floating air-city of Columbia in 1912, designed around the concept of American Exceptionalism .

  9. Ken Levine (game developer) - Wikipedia

    en.wikipedia.org/wiki/Ken_Levine_(game_developer)

    Levine has been a consultant and co-author of three books related to the BioShock franchise. These are BioShock: Rapture, BioShock Infinite: Mind in Revolt and The Art of BioShock Infinite. He himself did not work on the majority of Rapture and Mind in Revolt, but provided the intellectual property and quotes used by the authors in the books.