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  2. x360ce Configuration File Guide - Next Generation Emulation

    www.ngemu.com/attachments/x360ceinimanual2-pdf.164075

    x360ce.ini : this is the x360ce Configuration file. It provides settings for the Library file, which are controller and game specific. It can be edited by the x360ce App, or manually. • x360ce.gdb : this is the x360ce Game Database file. If the file is present, and the game is listed in it, HookMasks should be automatic.

  3. x360ce for FX3 Help - Future Pinball - VPForums.org

    www.vpforums.org/index.php?showtopic=45773

    x360ce for FX3 Help - posted in Future Pinball: OK...so I apologize in advance for walking around this question 1, 2 possibly 3 times in different threads, but Im still having trouble with this. Wiesshund has helped out and I really appreciate the input. So, I initially had x360ce in my startup so that my buttons would work in FX3, and it indeed works as it should. Problem is that when it is ...

  4. x360ce - Next Generation Emulation

    www.ngemu.com/forums/x360ce.140

    X360ce: My controller keeps connecting to the second port. problemhaver; Jul 26, 2024; 0 578 Jul 26, 2024 ...

  5. x360ce Introduction to Input Hooking [InputHook]

    www.ngemu.com/attachments/x360ce_intro_to_input_hooking2-pdf.166745

    With Libraries before R574, x360ce used HookMode for Input Hooking. In the [InputHook] section of x360ce.ini, there would be a HookMode=x entry, with the value of x determining if input hooking was Disabled (0), Normal (1), Compatibility (2), or Full (3). For example, the following in x360ce.ini sets Normal HookMode for all games: [InputHook]

  6. X360CE Pinball FX3 Unhandled Exception Pinscape Not Supported

    www.vpforums.org/index.php?showtopic=50909

    I finally "almost" got X360CE working with Pinball FX3 but when I pull the plunger all the way, it only releases the ball half way up the ramp and doesn't have enough force to launch it all the way. I don't know which setting in X360CE to change to give it more power to fully launch the ball. Any tips or suggestions would be much appreciated.

  7. x360ce App Tutorial - Next Generation Emulation

    www.ngemu.com/attachments/x360ce_app_tutorial-by-ju7-pdf.165737

    x360ce.exe, and click yes to create xinput1_3.dll and x360ce.ini. In the next dialog, make sure “Search automatically for settings”, and “Search the Internet” come up, and then click next.

  8. x360ce | Page 2 - Next Generation Emulation

    www.ngemu.com/forums/x360ce.140/page-2

    Generic x360ce + Original Xbox One S controler on PC. rafaelferrarirs; Apr 6, 2024; 0 349 Apr 6, 2024. by ...

  9. x360ce | Page 5 - Next Generation Emulation

    www.ngemu.com/forums/x360ce.140/page-5

    x360ce does not configure properly, button constantly pressed. ManuelSt; Jan 25, 2023; 1 2K Jan 25, 2023 ...

  10. Anyone using x360ce with a VirtuaPin Plunger? - VPForums.org

    www.vpforums.org/index.php?showtopic=26342

    Anyone using x360ce with a VirtuaPin Plunger? - posted in Other Emulation: The last thing I need to accomplish on my Pinball FX2 setup is to enable my VirtuaPin analog plunger and nudge. Im trying the x360ce Xinput mapper as recommended on the Zen forums, but its been a little squirrely. Im able to see the VirtuaPin respond in the x360ce config app, and I set Axis 1 to LS X, Axis 2 to LS Y ...

  11. Is x360ce support for Visual Pinball possible? - VPForums.org

    www.vpforums.org/index.php?showtopic=40785

    Is x360ce support for Visual Pinball possible? - posted in Ideas & Suggestions: Over in the My Mouse Plunger Setup thread, I posted about the difficulties I was having in using a mouse and real plunger combo, in that Ive got more controllers in my cabinet than VP can deal with, together. I have: a Sidewinder motion sensor joystick for nudging a simple joystick board encoder for pinball buttons ...