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PT-109 is a torpedo-boat simulation game which starts in the practice-tactics mode to teach new players how to operate the boat, fire torpedoes, read radar on different displays, using the engine muffler to approach quietly, operating smoke screens, and locate other weaponry. Players also learn about the history of the ship, because some of the ...
VR Sports Powerboat Racing is a racing game where players choose from 16 craft with different engine sizes and handling. [4] The game utilizes water physics, causing the boats' handling to be affected by turbulence and other boats' wakes. [5] Up to four players are supported via a split screen. [4]
Battle Stations (1997 video game) Battlefield 1; Battleship (1993 video game) Battleship (1996 video game) Battleship (2012 video game) Battleship Bismarck: Operation Rhine - May 1941; Battleship: Surface Thunder; Battleships (video game) Battlestations: Midway; Battlestations: Pacific; Bimini Run; Bismarck (video game) Blood Wake; Das Boot ...
Rapid Racer, known as Turbo Prop Racing in North America, is a racing video game developed and published by Sony Computer Entertainment for the PlayStation. In the game, the player takes control of a motorboat and races around six different tracks. Eventually, all six tracks can be raced mirrored, as well as set at night time.
Video-sharing sites such as YouTube have given rise to video walkthroughs using programs such as Fraps, which allows players to more easily mirror the strategies being described. These videos are re-posted to a number of sites. [1] Video game wikis are used as both strategy guides and documentation. Content is generated and edited completely by ...
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Uboat is a submarine simulator video game, released by Deep Water Studio and being published by PlayWay S.A. The game is inspired by the game mechanics of Fallout Shelter, XCOM, and also the movie Das Boot. Like other submarine simulation games, such as the Silent Hunter series, the player is put in command of a German U-boat during World War II.
In the context of video game design, a tutorial is any tool that teaches player or non-player characters [1] the rules, control interface, and mechanics of the game. Some tutorials are integrated into the game, while others are completely separate and optional. Games can have both of these at once, offering a basic mandatory tutorial and ...