enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Calculator input methods - Wikipedia

    en.wikipedia.org/wiki/Calculator_input_methods

    This calculator program has accepted input in infix notation, and returned the answer , ¯. Here the comma is a decimal separator. Here the comma is a decimal separator. Infix notation is a method similar to immediate execution with AESH and/or AESP, but unary operations are input into the calculator in the same order as they are written on paper.

  3. List of numerical libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_numerical_libraries

    Hermes Project: C++/Python library for rapid prototyping of space- and space-time adaptive hp-FEM solvers. IML++ is a C++ library for solving linear systems of equations, capable of dealing with dense, sparse, and distributed matrices. IT++ is a C++ library for linear algebra (matrices and vectors), signal processing and communications ...

  4. Input method - Wikipedia

    en.wikipedia.org/wiki/Input_method

    The term input method generally refers to a particular way to use the keyboard to input a particular language, for example the Cangjie method, the pinyin method, or the use of dead keys. On the other hand, the term input method editor on Microsoft products refers to the program that allows an input method to be used (for example MS New Pinyin ...

  5. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  6. List of C++ template libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_C++_template_libraries

    The following list of C++ template libraries details the various libraries of templates available for the C++ programming language.. The choice of a typical library depends on a diverse range of requirements such as: desired features (e.g.: large dimensional linear algebra, parallel computation, partial differential equations), commercial/opensource nature, readability of API, portability or ...

  7. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In the Java virtual machine, internal type signatures are used to identify methods and classes at the level of the virtual machine code. Example: The method String String. substring (int, int) is represented in bytecode as Ljava / lang / String. substring (II) Ljava / lang / String;. The signature of the main method looks like this: [2]

  8. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.

  9. Change-making problem - Wikipedia

    en.wikipedia.org/wiki/Change-making_problem

    The following is a dynamic programming implementation (with Python 3) which uses a matrix to keep track of the optimal solutions to sub-problems, and returns the minimum number of coins, or "Infinity" if there is no way to make change with the coins given. A second matrix may be used to obtain the set of coins for the optimal solution.