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  2. Work (physics) - Wikipedia

    en.wikipedia.org/wiki/Work_(physics)

    Thus, at any instant, the rate of the work done by a force (measured in joules/second, or watts) is the scalar product of the force (a vector), and the velocity vector of the point of application. This scalar product of force and velocity is known as instantaneous power .

  3. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    The SI unit for acceleration is metre per second squared (m⋅s −2, ). For example, when a vehicle starts from a standstill (zero velocity, in an inertial frame of reference) and travels in a straight line at increasing speeds, it is accelerating in the direction of travel. If the vehicle turns, an acceleration occurs toward the new direction ...

  4. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Jerk (also known as Jolt) is the rate of change of an object's acceleration over time. It is a vector quantity (having both magnitude and direction). Jerk is most commonly denoted by the symbol j and expressed in m/s 3 ( SI units ) or standard gravities per second ( g 0 /s).

  5. Inertial frame of reference - Wikipedia

    en.wikipedia.org/wiki/Inertial_frame_of_reference

    All frames of reference with zero acceleration are in a state of constant rectilinear motion (straight-line motion) with respect to one another. In such a frame, an object with zero net force acting on it, is perceived to move with a constant velocity, or, equivalently, Newton's first law of motion holds. Such frames are known as inertial.

  6. Terminal velocity - Wikipedia

    en.wikipedia.org/wiki/Terminal_velocity

    The net force on the object is zero, and the result is that the velocity of the object remains constant. Terminal velocity is the maximum speed attainable by an object as it falls through a fluid (air is the most common example).

  7. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    Figure 1: Velocity v and acceleration a in uniform circular motion at angular rate ω; the speed is constant, but the velocity is always tangential to the orbit; the acceleration has constant magnitude, but always points toward the center of rotation.

  8. Proper acceleration - Wikipedia

    en.wikipedia.org/wiki/Proper_acceleration

    It is thus acceleration relative to a free-fall, or inertial, observer who is momentarily at rest relative to the object being measured. Gravitation therefore does not cause proper acceleration, because the same gravity acts equally on the inertial observer. As a consequence, all inertial observers always have a proper acceleration of zero.

  9. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    The linear motion can be of two types: uniform linear motion, with constant velocity (zero acceleration); and non-uniform linear motion, with variable velocity (non-zero acceleration). The motion of a particle (a point-like object) along a line can be described by its position x {\displaystyle x} , which varies with t {\displaystyle t} (time).