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Category: History of Mongolia in video games. ... Video games set in the Mongol Empire (1 C, 3 P) This page was last edited on 3 March 2019, at 19:21 (UTC). Text ...
Their title was abolished, all Chahar Mongol royal males were executed even if they were born to Manchu Qing princesses, and all Chahar Mongol royal females were sold into slavery except the Manchu Qing princesses. The Chahar Mongols were then put under the direct control of the Qing Emperor unlike the other Inner Mongol leagues which ...
Pages in category "Video games set in the Mongol Empire" The following 3 pages are in this category, out of 3 total. This list may not reflect recent changes .
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Tsewang Rabtan continued the war against the Manchus to liberate Eastern, Upper and Inner Mongolia after Galdan Boshugtu, however, his action against Galdan made northern Mongols fight against Russia without the help of other Mongols. The Russian and Qing Empires supported his actions because this coup weakened Western Mongolian strength.
The Golden Horde [a] (released as Great War Nations: The Mongols in some territories) is a 2008 real-time strategy video game for Windows. Developed by World Forge, it was published in Russia by Russobit-M in February 2008, in Europe by JoWooD in March, in North America by DreamCatcher Interactive in July, and in Australia by n3vrf41l Publishing in September.
The game has two different ways to play. The first is Mongol Conquest, which begins in the year 1175 A.D, which is a one player mode.Players assume control of Lord Temujin and they must conquer the land by keeping their economy stable, having their army ready to fight, and by attacking other lands.
A turn-based grand strategy video game that allows players to build and lead a nation through an alternate history from Stone Age to Singularity Age. Millennia (video game) 2024: 10,000 BC – 2100s AD: A 4X turn-based strategy video game in which players lead their nation through 10 different ages, from Age of Stone to Age of Transcendence.