Search results
Results from the WOW.Com Content Network
The term ergonomics (from the Greek ἔργον, meaning "work", and νόμος, meaning "natural law") first entered the modern lexicon when Polish scientist Wojciech Jastrzębowski used the word in his 1857 article Rys ergonomji czyli nauki o pracy, opartej na prawdach poczerpniętych z Nauki Przyrody (The Outline of Ergonomics; i.e. Science of Work, Based on the Truths Taken from the ...
Ergonomics – study of designing equipment and devices that fit the human body, its movements, and its cognitive abilities. Branches of ergonomics ...
Part 1: (1997) Ergonomic requirements for office work with visual display terminals (VDTs) : General Introduction This part introduces the multi-part standard ISO 9241 for the ergonomic requirements for the use of visual display terminals for office tasks and explains some of the basic underlying principles.
Computer-aided ergonomics is an engineering discipline using computers to solve complex ergonomic problems involving interaction between the human body and its environment. The human body holds a great complexity thus it can be beneficial to use computers to solve problems involving the human body and the environment that surrounds it.
The dynamic characteristics of a system are described in terms of the dialogue requirements contained in seven principles of part 10 of the ergonomics standard, the ISO 9241. This standard establishes a framework of ergonomic "principles" for the dialogue techniques with high-level definitions and illustrative applications and examples of the ...
Certain basic principles of ergonomics provide grounding for interaction design. These include anthropometry, biomechanics, kinesiology, physiology and psychology as they relate to human behavior in the built environment. Cognitive psychology [25] Certain basic principles of cognitive psychology provide grounding for interaction design.
A basic motion element is one of a set of fundamental motions used by a worker to perform a manual operation or task. The set consists of 18 elements, each describing ...
Fitts's law (often cited as Fitts' law) is a predictive model of human movement primarily used in human–computer interaction and ergonomics. The law predicts that the time required to rapidly move to a target area is a function of the ratio between the distance to the target and the width of the target. [1]