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  2. Pages in category "Python (programming language)-scriptable game engines" The following 8 pages are in this category, out of 8 total. This list may not reflect recent changes .

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  4. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    Pygame was originally written by Pete Shinners to replace PySDL after its development stalled. [2] [8] It has been a community project since 2000 [9] and is released under the free software GNU Lesser General Public License [5] (which "provides for Pygame to be distributed with open source and commercial software" [10]).

  5. Memoization - Wikipedia

    en.wikipedia.org/wiki/Memoization

    function factorial (n is a non-negative integer) if n is 0 then return 1 [by the convention that 0! = 1] else if n is in lookup-table then return lookup-table-value-for-n else let x = factorial(n – 1) times n [recursively invoke factorial with the parameter 1 less than n] store x in lookup-table in the n th slot [remember the result of n! for ...

  6. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D's intended game-development language is Python. The engine itself is written in C++ and utilizes an automatic wrapper-generator to expose the complete functionality of the engine in a Python interface. This approach gives a developer the advantages of Python development, such as rapid development and advanced memory management, but ...

  7. Python-Ogre - Wikipedia

    en.wikipedia.org/wiki/Python-Ogre

    Free and open-source software portal; Python-Ogre is a Python binding for the OGRE 3D engine, designed to provide the functionality and performance of OGRE (written in C++) with the accessibility and ease of use of Python to facilitate the rapid development of 3D games and to make the OGRE engine more accessible to the beginner, who might otherwise be daunted by the technicalities of writing ...

  8. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield.

  9. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video ...