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The following table shows code page 868. Each character is shown with its equivalent Unicode code point. Only the second half of the table (code points 128–255) is shown, the first half (code points 0–127) being the same as code page 437, except for code point 37 (25 hex) which is defined as U+066A ARABIC PERCENT SIGN ٪ instead of U+0025 PERCENT SIGN % .
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
"Arabunic : unicode <-> glyphs, 2 way converter". Java applet that convert glyphs to unicode (and unicode to glyphs). It accounts for ligatures, lam-alif, diacritics, etc. Scheherazade or Scheherazade New, an extended Arabic script font designed by SIL International, distributed under the SIL Open Font License (OFL)
Grouped by their numerical property as used in a text, Unicode has four values for Numeric Type. First there is the "not a number" type. Then there are decimal-radix numbers, commonly used in Western style decimals (plain 0–9), there are numbers that are not part of a decimal system such as Roman numbers, and decimal numbers in typographic context, such as encircled numbers.
2. ^ Grey areas indicate non-assigned code points Template documentation [ view ] [ edit ] [ history ] [ purge ] {{ Unicode chart Common Indic Number Forms }} provides a list of Unicode code points in the Common Indic Number Forms block.
Code points are commonly used in character encoding, where a code point is a numerical value that maps to a specific character.In character encoding code points usually represent a single grapheme—usually a letter, digit, punctuation mark, or whitespace—but sometimes represent symbols, control characters, or formatting. [4]
The number of code points in each block must be a multiple of 16. A block may contain code points that are reserved, not-assigned, etc. Each character that is assigned, has a single "block name" value from the 338 names assigned as of Unicode version 16.0. Unassigned code points outside of an existing block have the default value "No_block".
A range of code points in the S (Special) Zone of the BMP remains unassigned to characters. UCS-2 disallows use of code values for these code points, but UTF-16 allows their use in pairs. Unicode also adopted UTF-16, but in Unicode terminology, the high-half zone elements become "high surrogates" and the low-half zone elements become "low ...