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  2. Reallusion - Wikipedia

    en.wikipedia.org/wiki/Reallusion

    Reallusion Inc. was founded in 1993 and established in Silicon Valley in 2000. The company specializes in integrating creative technologies with digital products. Its main product lines include iClone, Character Creator [1], and Cartoon Animator. [2]

  3. iClone - Wikipedia

    en.wikipedia.org/wiki/IClone

    iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...

  4. CrazyTalk - Wikipedia

    en.wikipedia.org/wiki/CrazyTalk

    CrazyTalk is Reallusion's brand name for its 2D animation software. The product series includes CrazyTalk, a 2D facial animation software tool, and CrazyTalk Animator, a face and body 2D animation suite. CrazyTalk is a real-time, 2D animation and rendering software developed and marketed by Reallusion, which is mainly used to make 2D animated ...

  5. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    iClone (Reallusion Inc.) is a stand-alone, real-time 3D animation software used in previsualization, video games, Machinima, and story-telling, that specializes in quick facial and body animation. iClone provides a global library of template-based content and a collection of animation tools including a motion capturing plug-in, and content ...

  6. List of 2D animation software - Wikipedia

    en.wikipedia.org/wiki/List_of_2D_animation_software

    Name Latest stable release Developer License Operating system or environment Construct Animate (software) 26 March 2024 Scirra Trialware: Web application

  7. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet .

  8. Yoshihiko Umakoshi - Wikipedia

    en.wikipedia.org/wiki/Yoshihiko_Umakoshi

    Yoshihiko Umakoshi was born in Hakata, Ehime in 1968. [1] [2] Umakoshi debuted as a character designer in 1994 with Marmalade Boy. [2]In 2011, due to his work on HeartCatch PreCure!, he won the award for best character designer at the 2011 Tokyo Anime Award.

  9. Iwao Takamoto - Wikipedia

    en.wikipedia.org/wiki/Iwao_Takamoto

    Iwao Takamoto (April 29, 1925 – January 8, 2007) was a Japanese-American animator, television producer, and film director.He began his career as a production and character designer for Walt Disney Animation Studios films such as Cinderella (1950), Lady and the Tramp (1955), and Sleeping Beauty (1959).