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Fable II was released for Xbox 360 on 24 October 2008. It was also a critical and commercial success. It featured a tie-in game called Fable II Pub Games that was released on the Xbox Live Arcade, and an interactive online flash game called Fable: A Hero's Tale that allowed players to open a secret chest in the main game. [15]
The game later received two downloadable content packs – which introduced new locations, items and quests – which were released in a compilation with the main game, titled Fable II: Game of the Year, in September 2009. The game proved a commercial success, becoming the best selling title on Xbox 360 following its release.
Published by Microsoft Game Studios [23] Part of the Fable series; Sequel to Fable; A port for Windows was cancelled [24] Two pieces of downloadable content (DLC) released, "Knothole Island" and "See the Future"; base game and DLC included in Fable II: Game of the Year Edition (2009), also released as Fable II (2009) in the "Platinum Hits" line ...
Pages in category "Fable (video game series)" The following 11 pages are in this category, out of 11 total. This list may not reflect recent changes. ...
PlayStation 2: The main character of the game; a happy-go-lucky American Foxhound on a mission to rescue the girl dog of his dreams, Daisy. K.K. Slider: Animal Crossing: Nintendo 64 • GameCube • Nintendo DS • Wii • Nintendo 3DS: A dog who has appeared in all of the Animal Crossing games to date. His purpose is performing music for the ...
Fable is an upcoming action role-playing game developed by Playground Games and published by Xbox Game Studios. Set in the fictional world of Albion, Fable represents the first new installment in the franchise since Lionhead Studios ' s Fable: The Journey in 2012.
The Pub Games offer players a chance to win money and items for their Fable II character, to be given to them once their character has reached adulthood. For every piece of gold won in the tournament section of Pub Games, a piece of gold is added to the Fable II character's wallet, giving players a chance to have a rich character from the start of the game.
The Fable soundtrack was successful, with IGN saying "It really couldn't have been a better score" and GameSpot calling out the audio as "quite possibly the best part of the game." After his success with Fable, Shaw went on to compose the soundtracks for Fable II, Fable III and Fable: The Journey, all using the Slovak National Symphony ...