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UTF-32 (32-bit Unicode Transformation Format), sometimes called UCS-4, is a fixed-length encoding used to encode Unicode code points that uses exactly 32 bits (four bytes) per code point (but a number of leading bits must be zero as there are far fewer than 2 32 Unicode code points, needing actually only 21 bits). [1]
The UTF-5 proposal used a base 32 encoding, where Punycode is (among other things, and not exactly) a base 36 encoding. The name UTF-5 for a code unit of 5 bits is explained by the equation 2 5 = 32. [4] The UTF-6 proposal added a running length encoding to UTF-5, here 6 simply stands for UTF-5 plus 1. [5]
Unicode also adopted UTF-16, but in Unicode terminology, the high-half zone elements become "high surrogates" and the low-half zone elements become "low surrogates". [clarification needed] Another encoding, UTF-32 (previously named UCS-4), uses four bytes (total 32 bits) to encode a single character of the codespace. UTF-32 thereby permits a ...
UTF-32 is widely used as an internal representation of text in programs (as opposed to stored or transmitted text), since every Unix operating system that uses the gcc compilers to generate software uses it as the standard "wide character" encoding.
The BOM for little-endian UTF-32 is the same pattern as a little-endian UTF-16 BOM followed by a UTF-16 NUL character, an unusual example of the BOM being the same pattern in two different encodings. Programmers using the BOM to identify the encoding will have to decide whether UTF-32 or UTF-16 with a NUL first character is more likely.
For UTF-8, the BOM is optional, while it is a must for the UTF-16 and the UTF-32 encodings. (Note: UTF-16 and UTF-32 without the BOM are formally known under different names, they are different encodings, and thus needs some form of encoding declaration – see UTF-16BE, UTF-16LE, UTF-32LE and UTF-32BE.) The use of the BOM character (U+FEFF ...
Simple character encoding schemes include UTF-8, UTF-16BE, UTF-32BE, UTF-16LE, and UTF-32LE; compound character encoding schemes, such as UTF-16, UTF-32 and ISO/IEC 2022, switch between several simple schemes by using a byte order mark or escape sequences; compressing schemes try to minimize the number of bytes used per code unit (such as SCSU ...
It is increasingly common for multilingual websites and websites in non-Western languages to use UTF-8, which allows use of the same encoding for all languages. UTF-16 or UTF-32, which can be used for all languages as well, are less widely used because they can be harder to handle in programming languages that assume a byte-oriented ASCII ...