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Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.
A laptop computer or notebook computer, also known as a laptop or notebook, is a small, portable personal computer (PC). Laptops typically have a clamshell form factor with a flat-panel screen on the inside of the upper lid and an alphanumeric keyboard and pointing device on the inside of the lower lid.
Generic components of a graphics card. Note that the VGABIOS is a separate chip located on the graphics card, and not part of the GPU. Practically all processing units require basic initialization, not just GPUs. Video BIOS is the BIOS of a graphics card in a (usually IBM PC-derived) computer. It initializes the graphics card at
This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection. Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus width. GHz = 10 9 Hz. Bus type – Type of memory bus or buses used.
It shows a small 3D preview and allows the user to see how changes to the graphics settings affect the quality of the rendered image. It also shows information about the card itself and the software data. This application requires Microsoft .NET Framework. Radeon Software 16.x and higher drops support for TeraScale-based GPU models. Vulkan 1.0 ...
For example, an IBM PC might have either a monochrome or a color display adapter (using different display memory addresses and hardware), but a single, standard, BIOS system call may be invoked to display a character at a specified position on the screen in text mode or graphics mode.
Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler-based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). [2] [3]
The GeForce 30 series is a suite of graphics processing units (GPUs) designed and marketed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]