enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    Sudoku can be solved using stochastic (random-based) algorithms. [ 9][ 10] An example of this method is to: Randomly assign numbers to the blank cells in the grid. Calculate the number of errors. "Shuffle" the inserted numbers until the number of mistakes is reduced to zero. A solution to the puzzle is then found.

  3. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    In computing, floating-point arithmetic ( FP) is arithmetic that represents subsets of real numbers using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. Numbers of this form are called floating-point numbers. [ 1]: 3 [ 2]: 10 For example, 12.345 is a floating-point number in base ten ...

  4. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    The Trachtenberg system is a system of rapid mental calculation. The system consists of a number of readily memorized operations that allow one to perform arithmetic computations very quickly. It was developed by the Russian engineer Jakow Trachtenberg in order to keep his mind occupied while being in a Nazi concentration camp .

  5. Gray code - Wikipedia

    en.wikipedia.org/wiki/Gray_code

    ); the next digit a pattern of 4 on, 4 off; the i-th least significant bit a pattern of 2 i on 2 i off. The most significant digit is an exception to this: for an n-bit Gray code, the most significant digit follows the pattern 2 n-1 on, 2 n-1 off, which is the same (cyclic) sequence of values as for the second-most significant digit, but ...

  6. Goldbach's conjecture - Wikipedia

    en.wikipedia.org/wiki/Goldbach's_conjecture

    where the product is over all primes p, and γ c,p (n) is the number of solutions to the equation n = q 1 + ⋯ + q c mod p in modular arithmetic, subject to the constraints q 1, …, q c ≠ 0 mod p. This formula has been rigorously proven to be asymptotically valid for c ≥ 3 from the work of Ivan Matveevich Vinogradov, but is still only a ...

  7. Lottery mathematics - Wikipedia

    en.wikipedia.org/wiki/Lottery_mathematics

    In a typical 6/49 game, each player chooses six distinct numbers from a range of 1–49. If the six numbers on a ticket match the numbers drawn by the lottery, the ticket holder is a jackpot winner— regardless of the order of the numbers. The probability of this happening is 1 in 13,983,816. The chance of winning can be demonstrated as ...

  8. Luhn algorithm - Wikipedia

    en.wikipedia.org/wiki/Luhn_algorithm

    Luhn algorithm. The Luhn algorithm or Luhn formula, also known as the " modulus 10" or "mod 10" algorithm, named after its creator, IBM scientist Hans Peter Luhn, is a simple check digit formula used to validate a variety of identification numbers. It is described in US patent 2950048A, granted on 23 August 1960. [ 1]

  9. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Multiplication algorithm. A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long ...