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  2. Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons

    Dungeons & Dragons (commonly abbreviated as D&D or DnD) [ 2] is a fantasy tabletop role-playing game (RPG) originally created and designed by Gary Gygax and Dave Arneson. [ 3][ 4][ 5] The game was first published in 1974 by Tactical Studies Rules, Inc. (TSR). [ 5] It has been published by Wizards of the Coast, later a subsidiary of Hasbro ...

  3. Gary Gygax - Wikipedia

    en.wikipedia.org/wiki/Gary_Gygax

    Gary Gygax. Ernest Gary Gygax ( / ˈɡaɪɡæks / GHY-gaks; July 27, 1938 – March 4, 2008) [ 2] was an American game designer and author best known for co-creating the pioneering tabletop role-playing game Dungeons & Dragons ( D&D) with Dave Arneson . In the 1960s, Gygax created an organization of wargaming clubs and founded the Gen Con ...

  4. D&D Beyond - Wikipedia

    en.wikipedia.org/wiki/D&D_Beyond

    D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...

  5. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [ 1]

  6. Alignment (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

    In the Dungeons & Dragons ( D&D) fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in which players make two choices for characters. One is the character's views on "law" versus "chaos", the other on ...

  7. Dave Arneson - Wikipedia

    en.wikipedia.org/wiki/Dave_Arneson

    1. David Lance Arneson ( / ˈɑːrnɪsən /; October 1, 1947 – April 7, 2009) was an American game designer best known for co-developing the first published role-playing game (RPG), Dungeons & Dragons, with Gary Gygax, in the early 1970s. [ 3] Arneson's early work was fundamental to the role-playing game (RPG) genre, pioneering devices now ...

  8. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet. This may include a representation of the character's physical, mental, psychological, and social attributes ...

  9. TSR, Inc. - Wikipedia

    en.wikipedia.org/wiki/TSR,_Inc.

    TSR, Inc. was an American game publishing company, best known as the original publisher of Dungeons & Dragons ( D&D ). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for D&D, a new type of game he and Dave Arneson were co-developing, so he ...