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In most cases a clone is made in part by studying and reverse engineering the original executable, but occasionally, as was the case with some of the engines in ScummVM, the original developers have helped the projects by supplying the original source code—those are so-called source ports.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Besides the DirectX version for the Windows platform, there is also one that is based on the free platform independent graphics library SDL. This is available for a variety of operating systems including Linux, [4] BSD, Mac OS X, [5] and BeOS. VisualBoyAdvance has also been ported to AmigaOS 4, AROS, GameCube, Wii, webOS, and Zune HD. [6]
XLink Kai is a program developed by Team XLink allowing for online play of video games with support for LAN multiplayer modes. It enables players on the GameCube, Nintendo Switch, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita / PlayStation TV, Xbox, Xbox 360, and Xbox One to play games across the Internet using a network configuration that simulates a ...
GameCube Updated graphics and music. [139] Dragon Ball Z: Budokai: 2002 PlayStation 2, GameCube Dragon Ball Z: Budokai HD Collection: 2012 PlayStation 3, Xbox 360 Remastered to support high-definition. [140] Dragon Ball Z: Budokai 3: 2004 PlayStation 2 Dragon Quest JP (Dragon Warrior) NA: 1986 NES Dragon Quest: 2013 Android, iOS Updated ...
This is a list of video games developed or published by Hudson Soft.The following dates are based on the earliest release, typically in Japan.While Hudson Soft started releasing video games in 1978, it was not until 1983 that the company began to gain serious notability among the video gaming community.
SN Systems is a provider of Windows based development tools for games consoles and virtual reality headsets, including the PlayStation VR2, PlayStation 5, PlayStation VR, PlayStation 4, PlayStation 3, PlayStation 2, PlayStation, [1] PlayStation Vita, and PSP.
The Vicious Engine was a complete game development middleware solution for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, PlayStation Portable, GameCube, Wii and Microsoft Windows. It was one of the first game engines to offer full support for the PSP and Wii platforms.