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  2. In-place algorithm - Wikipedia

    en.wikipedia.org/wiki/In-place_algorithm

    Identifying the in-place algorithms with L has some interesting implications; for example, it means that there is a (rather complex) in-place algorithm to determine whether a path exists between two nodes in an undirected graph, [3] a problem that requires O(n) extra space using typical algorithms such as depth-first search (a visited bit for ...

  3. Smoothsort - Wikipedia

    en.wikipedia.org/wiki/Smoothsort

    In computer science, smoothsort is a comparison-based sorting algorithm.A variant of heapsort, it was invented and published by Edsger Dijkstra in 1981. [1] Like heapsort, smoothsort is an in-place algorithm with an upper bound of O(n log n) operations (see big O notation), [2] but it is not a stable sort.

  4. In-place matrix transposition - Wikipedia

    en.wikipedia.org/wiki/In-place_matrix_transposition

    (When N is sufficiently small, the simple algorithm above is used as a base case, as naively recurring all the way down to N=1 would have excessive function-call overhead.) This is a cache-oblivious algorithm , in the sense that it can exploit the cache line without the cache-line size being an explicit parameter.

  5. Cycle sort - Wikipedia

    en.wikipedia.org/wiki/Cycle_sort

    When the array contains only duplicates of a relatively small number of items, a constant-time perfect hash function can greatly speed up finding where to put an item 1, turning the sort from Θ(n 2) time to Θ(n + k) time, where k is the total number of hashes. The array ends up sorted in the order of the hashes, so choosing a hash function ...

  6. Outline of computer programming - Wikipedia

    en.wikipedia.org/.../Outline_of_computer_programming

    Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation (commonly referred to as coding [1] [2]) of algorithms in a target programming language. Source code is written in one or more ...

  7. Flashsort - Wikipedia

    en.wikipedia.org/wiki/Flashsort

    Flashsort is an efficient in-place implementation of histogram sort, itself a type of bucket sort. It assigns each of the n input elements to one of m buckets, efficiently rearranges the input to place the buckets in the correct order, then sorts each bucket. The original algorithm sorts an input array A as follows:

  8. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    Swaps for "in-place" algorithms. Memory usage (and use of other computer resources). In particular, some sorting algorithms are "in-place". Strictly, an in-place sort needs only O(1) memory beyond the items being sorted; sometimes O(log n) additional memory is considered "in-place".

  9. Merge algorithm - Wikipedia

    en.wikipedia.org/wiki/Merge_algorithm

    The following pseudocode demonstrates an algorithm that merges input lists (either linked lists or arrays) A and B into a new list C. [1] [2]: 104 The function head yields the first element of a list; "dropping" an element means removing it from its list, typically by incrementing a pointer or index.