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  2. TD-Gammon - Wikipedia

    en.wikipedia.org/wiki/TD-Gammon

    Its name comes from the fact that it is an artificial neural net trained by a form of temporal-difference learning, specifically TD-Lambda. The final version of TD-Gammon (2.1) was trained with 1.5 million games of self-play, and achieved a level of play just slightly below that of the top human backgammon players of the time.

  3. Temporal difference learning - Wikipedia

    en.wikipedia.org/wiki/Temporal_difference_learning

    TD-Lambda is a learning algorithm invented by Richard S. Sutton based on earlier work on temporal difference learning by Arthur Samuel. [11] This algorithm was famously applied by Gerald Tesauro to create TD-Gammon , a program that learned to play the game of backgammon at the level of expert human players.

  4. File:Java Programming.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Java_Programming.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  5. libGDX - Wikipedia

    en.wikipedia.org/wiki/LibGDX

    libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [5]

  6. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. List of Apache Software Foundation projects - Wikipedia

    en.wikipedia.org/wiki/List_of_Apache_Software...

    Batik: pure Java library for SVG content manipulation; FOP: Java print formatter driven by XSL formatting objects (XSL-FO); supported output formats include PDF, PS, PCL, AFP, XML (area tree representation), Print, AWT and PNG, and to a lesser extent, RTF and TXT; XML Graphics Commons: common components for Apache Batik and Apache FOP

  8. Thinking in Java - Wikipedia

    en.wikipedia.org/wiki/Thinking_in_Java

    Thinking in Java (ISBN 978-0131872486) is a book about the Java programming language, written by Bruce Eckel and first published in 1998. Prentice Hall published the 4th edition of the work in 2006. The book represents a print version of Eckel’s “Hands-on Java” seminar.

  9. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    In his book What Video Games Have to Teach Us About Learning and Literacy, James Paul Gee talks about the application and principles of digital learning. Gee has focused on the learning principles in video games and how these learning principles can be applied to the K-12 classroom. Successful video games are good at challenging players.

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