Search results
Results from the WOW.Com Content Network
The simulation hypothesis proposes that what we experience as the world is actually a simulated reality, such as a computer simulation in which we ourselves are constructs. [ 1 ] [ 2 ] There has been much debate over this topic in the philosophical discourse, and regarding practical applications in computing .
The Dream of Human Life, by unknown artist, based on Michelangelo’s drawing The Dream, c. 1533. The dream argument is the postulation that the act of dreaming provides preliminary evidence that the senses we trust to distinguish reality from illusion should not be fully trusted, and therefore, any state that is dependent on our senses should at the very least be carefully examined and ...
Other prominent examples of a simulated reality in fiction include The Truman Show (1998), in which a man realizes he is actually living in a massive television set in which actors take the role of real people, and The Thirteenth Floor (1999), a neo-noir film about a murder investigation related to a virtual reality world, in which doubts about ...
Simulated reality – Concept of a false version of reality; Proposed concepts and implementations. Attention schema theory – Theory of consciousness and subjective awareness; Brain waves and Turtle robot by William Grey Walter; Conceptual space – conceptual prototype; Copycat (cognitive architecture) – AI software
In projector-based virtual reality, modeling of the real environment plays a vital role in various virtual reality applications, including robot navigation, construction modeling, and airplane simulation. Image-based virtual reality systems have been gaining popularity in computer graphics and computer vision communities. In generating ...
You might remember the 1999 Sci-Fi action film The Matrix. Keanu Reeves plays a computer programmer and hacker that goes by the name of "Neo". He's always wondered about the reality of the world ...
Simulacra and Simulation (French: Simulacres et Simulation) is a 1981 philosophical treatise by the philosopher and cultural theorist Jean Baudrillard, in which he seeks to examine the relationships between reality, symbols, and society, in particular the significations and symbolism of culture and media involved in constructing an understanding of shared existence.
For example, it was rational for Neo in the Matrix movie to believe that he was living in the 20th century because of all the evidence supporting his belief despite the fact that this evidence was misleading since it was part of a simulated reality. This account of evidence and rationality can also be extended to other doxastic attitudes, like ...