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Download QR code; Print/export Download as PDF; Printable version; In other projects ... Pages in category "Figure skating video games" The following 6 pages are in ...
Michelle Kwan Figure Skating is a computer game released in 1999, starring American figure skater Michelle Kwan.. The player can create the skater, dress her, choose music and create a routine to it, and then compete in different skating competitions.
Figure Skating, H.E. Vandervell and T. Maxwell Witham (1869), the first book to refer to the sport of "figure skating". [198] Spuren auf dem Eise (Tracings on the Ice), 1881. Written by three members of the Vienna Skating Club, it described the Viennese style of skating and was the most extensive technical book about figure skating published up ...
Disney's Extremely Goofy Skateboarding is a 2001 skateboarding video game developed by Krome Studios released in September 2001 for PC. Players are able to play as either Goofy (voiced by Bill Farmer) or Max Goof (voiced by Jason Marsden) from the Disney animated TV series Goof Troop. Players can skateboard through four "worlds", which consist ...
Parabolic figure skating blades were first introduced by HD Sports [citation needed] in order to employ new scientific developments in the creation of figure skating blades. The middle section of parabolic blades is thinner than that of normal blades, while both ends are typically wider than those of regular blades. [ 8 ]
Barbie: Super Sports is a sports video game developed by Runecraft and published by Mattel Media for the PlayStation and Microsoft Windows. Players can choose to play as either Barbie, Teresa, Christie or Kira. Two sports are available: snowboarding and roller skating.
The first game in the Skate series was released in 2007 on PlayStation 3, Xbox 360 and mobile phones. It is set in the fictional city of San Vanelona, a combination of San Francisco , Vancouver and Barcelona and follows the journey of an ordinary skater rising to fame after a devastating accident.
7Wolf wrote that the game was "pleasant - relaxing, and most importantly not annoying". [3] EdutainingKids praised the engaging graphics and ability to be learnt quickly. [ 4 ] Emily Aguilo-Perez of 2015 Strong Research Fellow wrote that the game was an example of how she observed "Barbie permeat[ing] children’s culture through...media". [ 5 ]