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Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games.
An image of the Melissa computer virus created by Ukrainian artist Stepan Ryabchenko in 2011. Irrational Geometrics' digital art installation, 2008 by Pascal Dombis Digital art refers to any artistic work or practice that uses digital technology as part of the creative or presentation process.
3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images.
An example of computer animation which is produced from the "motion capture" techniqueComputer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images.
Sketchpad ran on the MIT Lincoln Laboratory TX-2 (1958) computer at the Massachusetts Institute of Technology (MIT), which had 64k of 36-bit words.The user drew on the computer monitor screen with the recently invented light pen, which relayed information on its position by computing at what time the light from the scanning cathode-ray tube screen is detected.
The uncanny valley (Japanese: 不気味の谷, Hepburn: bukimi no tani) effect is a hypothesized psychological and aesthetic relation between an object's degree of resemblance to a human being and the emotional response to the object.
Analog horror could be regarded as a form or descendant of creepypasta legends. [18] Many creepypastas anticipated analog horror's themes and presentation: Ben Drowned and NES Godzilla Creepypasta, among others, featured manipulated or contrived footage of "haunted" media, and Candle Cove, a creepypasta from 2009, focused on a mysterious television broadcast.
Basic principle of a jump-scare in its early form as a jack-in-the-box.Illustration of the Harper's Weekly magazine from 1863. A jump scare (also written jump-scare and jumpscare) is a scaring technique used in media, particularly in films such as horror films and video games such as horror games, intended to scare the viewer by surprising them with a creepy face, usually co-occurring with a ...