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  2. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Bresenham's line algorithm. Bresenham's line algorithm is a line drawing algorithm that determines the points of an n -dimensional raster that should be selected in order to form a close approximation to a straight line between two points. It is commonly used to draw line primitives in a bitmap image (e.g. on a computer screen), as it uses only ...

  3. Box-drawing characters - Wikipedia

    en.wikipedia.org/wiki/Box-drawing_characters

    Box-drawing characters, also known as line-drawing characters, are a form of semigraphics widely used in text user interfaces to draw various geometric frames and boxes. These characters are characterized by being designed to be connected horizontally and/or vertically with adjacent characters, which requires proper alignment.

  4. NumPy - Wikipedia

    en.wikipedia.org/wiki/NumPy

    numpy.org. NumPy (pronounced / ˈnʌmpaɪ / NUM-py) is a library for the Python programming language, adding support for large, multi-dimensional arrays and matrices, along with a large collection of high-level mathematical functions to operate on these arrays. [ 3 ] The predecessor of NumPy, Numeric, was originally created by Jim Hugunin with ...

  5. Binary tree - Wikipedia

    en.wikipedia.org/wiki/Binary_tree

    A full binary tree (sometimes referred to as a proper, [ 15 ]plane, or strict binary tree) [ 16 ][ 17 ] is a tree in which every node has either 0 or 2 children. Another way of defining a full binary tree is a recursive definition. A full binary tree is either: [ 11 ] A single vertex (a single node as the root node).

  6. Constant (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Constant_(computer...

    Appearance. In computer programming, a constant is a value that is not altered by the program during normal execution. When associated with an identifier, a constant is said to be "named," although the terms "constant" and "named constant" are often used interchangeably. This is contrasted with a variable, which is an identifier with a value ...

  7. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    In computer programming, array slicing is an operation that extracts a subset of elements from an array and packages them as another array, possibly in a different dimension from the original. Common examples of array slicing are extracting a substring from a string of characters, the " ell " in "h ell o", extracting a row or column from a two ...

  8. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    In computer science, array is a data type that represents a collection of elements (values or variables), each selected by one or more indices (identifying keys) that can be computed at run time during program execution. Such a collection is usually called an array variable or array value. [ 1 ] By analogy with the mathematical concepts vector ...

  9. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    Dinic's algorithm: is a strongly polynomial algorithm for computing the maximum flow in a flow network. Edmonds–Karp algorithm: implementation of Ford–Fulkerson. Ford–Fulkerson algorithm: computes the maximum flow in a graph. Karger's algorithm: a Monte Carlo method to compute the minimum cut of a connected graph.