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In chess and similar games, check is a condition that occurs when a player's king is under threat of capture on the opponent's next turn. A king so threatened is said to be in check . A player must get out of check if possible by moving the king to an unattacked square, interposing a piece between the threatening piece and the king, or ...
In the game of chess, perpetual check is a situation in which one player can play an unending series of checks, from which the defending player cannot escape. This typically arises when the player who is checking feels their position in the game is inferior, they cannot deliver checkmate , and wish to force a draw .
Cross-checks are rare in actual play, though they do occur, and in some endgames, particularly queen endgames, they are very important. The position shown to the right is the final position in the famous queen endgame from the game [1] between Mikhail Botvinnik and Nikolay Minev, Amsterdam Olympiad, 1954.
The object of the game is to checkmate the opponent; this occurs when the opponent's king is in check, and there is no legal way to get it out of check. In casual games, it is common to announce "check" when putting the opponent's king in check, but this is not required by the rules of chess and is usually not done in tournaments. [5]
Staunton style chess pieces. Left to right: king, rook, queen, pawn, knight, bishop. The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way.
In chess and other related games, a double check is a check delivered by two pieces simultaneously. [1] [2] In chess notation, it is almost always represented the same way as a single check ("+"), but is sometimes symbolized by "++". (The symbol "++", however, is also sometimes used to denote checkmate. [3]) This article uses "++" for double ...
Endgame chess (or the Pawns Game, with unknown origins): Players start the game with only pawns and a king. Normal check, checkmate, en passant, and pawn promotion rules apply. [6] Los Alamos chess (or anti-clerical chess): Played on a 6×6 board without bishops. This was the first chess-like game played by a computer program.
Kings moves as a promoted checkers piece: this is the same type of move as a pawn in this game, but now the king can move and take also diagonally backwards. Capturing of one or more pieces is mandatory. The bishop moves and takes exactly as in normal chess. Capturing is not mandatory.