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  2. Least slack time scheduling - Wikipedia

    en.wikipedia.org/wiki/Least_slack_time_scheduling

    Least slack time (LST) scheduling is an algorithm for dynamic priority scheduling. It assigns priorities to processes based on their slack time. Slack time is the amount of time left after a job if the job was started now. This algorithm is also known as least laxity first.

  3. Longest-processing-time-first scheduling - Wikipedia

    en.wikipedia.org/wiki/Longest-processing-time...

    Step 2 of the algorithm is essentially the list-scheduling (LS) algorithm. The difference is that LS loops over the jobs in an arbitrary order, while LPT pre-orders them by descending processing time. LPT was first analyzed by Ronald Graham in the 1960s in the context of the identical-machines scheduling problem. [1] Later, it was applied to ...

  4. Earliest deadline first scheduling - Wikipedia

    en.wikipedia.org/wiki/Earliest_deadline_first...

    Earliest deadline first (EDF) or least time to go is a dynamic priority scheduling algorithm used in real-time operating systems to place processes in a priority queue. Whenever a scheduling event occurs (task finishes, new task released, etc.) the queue will be searched for the process closest to its deadline.

  5. Completely Fair Scheduler - Wikipedia

    en.wikipedia.org/wiki/Completely_Fair_Scheduler

    The algorithm puts parent processes in the same task group as child processes. [7] (Task groups are tied to sessions created via the setsid() system call. [8]) This solved the problem of slow interactive response times on multi-core and multi-CPU systems when they were performing other tasks that use many CPU-intensive threads in those tasks.

  6. Dynamic priority scheduling - Wikipedia

    en.wikipedia.org/wiki/Dynamic_priority_scheduling

    In preemptible scheduling, dynamic priority scheduling such as earliest deadline first (EDF) provides the optimal schedulable utilization of 1 in contrast to less than 0.69 with fixed priority scheduling such as rate-monotonic (RM). [1] In periodic real-time task model, a task's processor utilization is defined as execution time over period.

  7. Rate-monotonic scheduling - Wikipedia

    en.wikipedia.org/wiki/Rate-monotonic_scheduling

    In computer science, rate-monotonic scheduling (RMS) [1] is a priority assignment algorithm used in real-time operating systems (RTOS) with a static-priority scheduling class. [2] The static priorities are assigned according to the cycle duration of the job, so a shorter cycle duration results in a higher job priority.

  8. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    For example, Windows NT/XP/Vista uses a multilevel feedback queue, a combination of fixed-priority preemptive scheduling, round-robin, and first in, first out algorithms. In this system, threads can dynamically increase or decrease in priority depending on if it has been serviced already, or if it has been waiting extensively.

  9. Aging (scheduling) - Wikipedia

    en.wikipedia.org/wiki/Aging_(scheduling)

    A process that is ready to run but waiting for the CPU can be considered blocked. A priority scheduling algorithm can leave some low-priority processes waiting indefinitely. A steady stream of higher-priority processes can prevent a low-priority process from ever getting the CPU. [1]