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Image of the Large Magellanic Cloud, one of the nearest galaxies to our Milky Way, created with LIC. In scientific visualization, line integral convolution (LIC) is a method to visualize a vector field (such as fluid motion) at high spatial resolutions. [1] The LIC technique was first proposed by Brian Cabral and Leith Casey Leedom in 1993. [2]
max is the maximum value for color level in the input image within the selected kernel. min is the minimum value for color level in the input image within the selected kernel. [4] Local contrast stretching considers each range of color palate in the image (R, G, and B) separately, providing a set of minimum and maximum values for each color palate.
For example, if applied to 8-bit image displayed with 8-bit gray-scale palette it will further reduce color depth (number of unique shades of gray) of the image. Histogram equalization will work the best when applied to images with much higher color depth than palette size, like continuous data or 16-bit gray-scale images.
In mathematical morphology and digital image processing, a top-hat transform is an operation that extracts small elements and details from given images.There exist two types of top-hat transform: the white top-hat transform is defined as the difference between the input image and its opening by some structuring element, while the black top-hat transform is defined dually as the difference ...
In image processing, computer vision and related fields, an image moment is a certain particular weighted average of the image pixels' intensities, or a function of such moments, usually chosen to have some attractive property or interpretation. Image moments are useful to describe objects after segmentation.
A function W is a watershed of a function F if and only if W ≤ F and W preserves the contrast between the regional minima of F; where the contrast between two regional minima M 1 and M 2 is defined as the minimal altitude to which one must climb in order to go from M 1 to M 2. [7] An efficient algorithm is detailed in the paper. [8] Watershed ...
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In computer vision, triangulation refers to the process of determining a point in 3D space given its projections onto two, or more, images. In order to solve this problem it is necessary to know the parameters of the camera projection function from 3D to 2D for the cameras involved, in the simplest case represented by the camera matrices.