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The International Children's Digital Library was initially launched in November 2002 under the direction of University of Maryland Computer Science professor Dr. Allison Druin and in collaboration with researchers from other fields, such as information studies, art, psychology, and education, in order to better understand children's online habits and to encourage a love of reading and ...
As of 2014, over 90% of U.S. public libraries offer ebook lending. [1] Many of those libraries use Rakuten OverDrive, which provides ebook access to about 43,000 libraries and schools in 76 countries. [2] Overdrive is the only eLending service that works with the Amazon Kindle, but that functionality is limited to U.S. library readers only. [3]
Epic! is an American kids subscription-based reading and learning platform. It offers access to books and videos for targeted at children ages 12 and under. [1] The service can be used on desktop and mobile devices.
OverDrive, Inc. is a worldwide digital distributor of ebooks, audiobooks, online magazines and streaming video titles. The company provides digital rights management and download fulfillment services for publishers, public libraries, K–12 schools, colleges, universities, corporations, legal industries, and formerly retailers.
For games that were originally released as freeware, see List of freeware video games. For free and open-source games, and proprietary games re-released as FLOSS, see List of open-source video games. For proprietary games with released source code (and proprietary or freeware content), see List of commercial video games with available source code.
This is a selected list of freeware video games implemented as traditional executable files that must be downloaded and installed. Freeware games are games that are released as freeware and can be downloaded and played, free of charge, for an unlimited amount of time. This list does not include: Open source games (see List of open-source video ...
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In 2010, a Public Library Funding and Technology Access Study by the American Library Association [42] found that 66% of public libraries in the U.S. were offering e-books, [43] and a large movement in the library industry began to seriously examine the issues relating to e-book lending, acknowledging a "tipping point" when e-book technology ...