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  2. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    CUDA provides both a low level API (CUDA Driver API, non single-source) and a higher level API (CUDA Runtime API, single-source). The initial CUDA SDK was made public on 15 February 2007, for Microsoft Windows and Linux. Mac OS X support was later added in version 2.0, [17] which supersedes the beta released February 14, 2008. [18]

  3. rCUDA - Wikipedia

    en.wikipedia.org/wiki/RCUDA

    The current version of rCUDA (v20.07) supports CUDA version 9.0, excluding graphics interoperability. rCUDA v20.07 targets the Linux OS (for 64-bit architectures) on both client and server sides. CUDA applications do not need any change in their source code in order to be executed with rCUDA.

  4. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.

  5. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Supported API version TDP (Watts) Comments Core Shader Memory Pixel (GP/s) Texture (GT/s) Size Bandwidth Bus type Bus width Single precision Direct3D OpenGL OpenCL CUDA; GeForce 8100 mGPU [44] 2008 MCP78 TSMC 80 nm Un­known Un­known PCIe 2.0 x16 500 1200 400 (system memory) 8:8:4 2 4 Up to 512 from system memory 6.4 12.8

  6. Parallel Thread Execution - Wikipedia

    en.wikipedia.org/wiki/Parallel_Thread_Execution

    The Nvidia CUDA Compiler (NVCC) translates code written in CUDA, a C++-like language, into PTX instructions (an assembly language represented as American Standard Code for Information Interchange text), and the graphics driver contains a compiler which translates PTX instructions into executable binary code, [2] which can run on the processing ...

  7. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).

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    www.aol.com/lifestyle/cyber-monday-gifts-sale...

    It's 50% off during Black Friday, down to just shy of $200. Get it in five colors in this crocodile-embossed leather. $198 at Coach. Amazon. Apple Watch SE (2nd Generation) $149 $249 Save $100.

  9. Ampere (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ampere_(microarchitecture)

    CUDA Compute Capability 8.0 for A100 and 8.6 for the GeForce 30 series [7] TSMC's 7 nm FinFET process for A100; Custom version of Samsung's 8 nm process (8N) for the GeForce 30 series [8] Third-generation Tensor Cores with FP16, bfloat16, TensorFloat-32 (TF32) and FP64 support and sparsity acceleration. [9]