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Distributed Evolutionary Algorithms in Python (DEAP) is an evolutionary computation framework for rapid prototyping and testing of ideas. [2] [3] [4] It incorporates the data structures and tools required to implement most common evolutionary computation techniques such as genetic algorithm, genetic programming, evolution strategies, particle swarm optimization, differential evolution, traffic ...
Evolutionary programming is an evolutionary algorithm, where a share of new population is created by mutation of previous population without crossover. [ 1 ] [ 2 ] Evolutionary programming differs from evolution strategy ES( μ + λ {\displaystyle \mu +\lambda } ) in one detail. [ 1 ]
Evolutionary algorithms (EA) reproduce essential elements of the biological evolution in a computer algorithm in order to solve “difficult” problems, at least approximately, for which no exact or satisfactory solution methods are known.
Neuroevolution, or neuro-evolution, is a form of artificial intelligence that uses evolutionary algorithms to generate artificial neural networks (ANN), parameters, and rules. [1] It is most commonly applied in artificial life , general game playing [ 2 ] and evolutionary robotics .
Evolutionary computation from computer science is a family of algorithms for global optimization inspired by biological evolution, and the subfield of artificial intelligence and soft computing studying these algorithms.
Evolution strategy (ES) from computer science is a subclass of evolutionary algorithms, which serves as an optimization technique. [1] It uses the major genetic operators mutation , recombination and selection of parents .
The algorithm randomly selects an individual (say ) and accepts the selection with probability /, where is the maximum fitness in the population. Certain analysis indicates that the stochastic acceptance version has a considerably better performance than versions based on linear or binary search, especially in applications where fitness values ...
Gene expression programming (GEP) in computer programming is an evolutionary algorithm that creates computer programs or models. These computer programs are complex tree structures that learn and adapt by changing their sizes, shapes, and composition, much like a living organism.