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The story of Mega Man Battle Network 6 was loosely adapted into the events of the Beast season of the anime series MegaMan NT Warrior; in Beast, Lan and several of his friends are transported to a parallel world in a continual Dimensional Area, areas where the Cyber World and real world meld together.
Mega Man Battle Network [a] is a tactical role-playing video game series created by Masahiro Yasuma and developed and published by Capcom as a spin-off of the Mega Man series; it premiered in 2001 on the Game Boy Advance and takes place in an alternate continuity where computers and networking technology was the main focus on scientific advancement, rather than robotics.
Unlike the previous action-platformer entries of the Mega Man franchise, Mega Man Battle Network is a real-time tactical RPG. To progress through the game the player must alternately navigate the outside world as Lan Hikari and the Net as MegaMan.EXE, each containing certain tasks that must be completed to allow advancement in the other. [12]
In Mega Man 7, Mega Man 9, Mega Man 10 and Mega Man 11, he rescues Mega Man, as well as Proto Man in Mega Man 10, from pits. In Mega Man 8, he can assist Mega Man during the Rush Jet scenes, and also provides him with an energy barrier in Mega Man & Bass. He assists Duo and Proto Man as a temporary invincibility power-up in Power Fighters.
Mega Man Xtreme was the fourth best-selling video game in Japan during its week of release at 15,312 copies. [22] The game dropped to the eighth slot the next week, selling an additional 11,279 copies. [23] Media Create sales information shows that Mega Man Xtreme was the 182nd best-selling game in Japan in 2000 at 64,011 copies sold. [24]
Mega Man Battle Network 5: Team Colonel placed at number 65 with 194,472 copies sold that year. [42] Mega Man Battle Network 5: Double Team DS was the 52nd best-selling Nintendo DS game in Japan in 2005 at 106,526 copies. [43] In North America, Team ProtoMan was the tenth best-selling handheld game in July 2005. [44]
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Mega Man Network Transmission incorporates aspects of action and platforming games similar to other Mega Man series, while retaining the strategy and role-playing elements of the Battle Network series. [10] [11] The player takes control of the protagonist Lan within the game's real world and his NetNavi MegaMan.EXE within its internet. [4]
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