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  2. Help:Lua for beginners - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_for_beginners

    A table is a sequence, optionally supplemented by named keys: digit["two"]="2". Several table functions like table.concat will only work with the numbered values and ignore named keys. The metatable offers a large, optional set of methods for altering table behavior. For example, you can define a table to be callable like a function.

  3. Module:TableTools - Wikipedia

    en.wikipedia.org/wiki/Module:TableTools

    This module is subject to page protection.It is a highly visible module in use by a very large number of pages, or is substituted very frequently. Because vandalism or mistakes would affect many pages, and even trivial editing might cause substantial load on the servers, it is protected from editing.

  4. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    The C API also provides some special tables, located at various "pseudo-indices" in the Lua stack. At LUA_GLOBALSINDEX prior to Lua 5.2 [21] is the globals table, _G from within Lua, which is the main namespace. There is also a registry located at LUA_REGISTRYINDEX where C programs can store Lua values for later retrieval.

  5. Wikipedia : Guide to Scribbling

    en.wikipedia.org/wiki/Wikipedia:Guide_to_Scribbling

    A name in Lua is either an access of a local variable or a table lookup. [3] math.floor is a table lookup (of the string "floor") in the (global) math table, for example. Table lookups are slower, at runtime, than local variable lookups. Table lookups in tables such as the args table with its "specialness" are a lot slower.

  6. Help:Lua - Wikipedia

    en.wikipedia.org/wiki/Help:Lua

    Help:Lua for beginners; Help:Lua debugging – about debugging Lua modules; Wikipedia:Lua style guide – standards to improve the readability of code through consistency; Module:Sandbox provides a pseudo-namespace for experimenting with Lua modules

  7. Help:Lua debugging - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_debugging

    This help-page, Help:Lua debugging, explains issues of writing Lua script and debugging the source code, to remove errors or improve performance. Because Lua is a "semi-compiled" interpreted language, it does not prescreen for all common syntax errors, nor detect misspelled variables, which are only found at runtime when seeing the " Script ...

  8. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Cheat Engine, a memory editor/debugger, enables Lua scripts to be embedded in its "cheat table" files, and even includes a GUI designer. Cisco Systems uses Lua to implement Dynamic Access Policies within the Adaptive Security Appliance (ASA), and also SIP normalization in Cisco Unified Communications Manager (CUCM).

  9. Wikipedia:Lua string functions - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Lua_string_functions

    Lua can process text strings in excess of 230,000 characters, which allows the formatted contents of article pages to be used as input to string searches. However, there have been some limitations in string contents, such as hidden strings enclosed in nowiki-tag or pre-tag elements.