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Microsoft has explored cross-platform play between their Xbox consoles and players on Windows machines uses services under its purview. Microsoft developed the Games for Windows – Live interface in part to work with the Xbox Live services so that cross-platform play could be released, with the first such title released being Shadowrun (2007). [7]
As well as free multiplayer, Microsoft reduced the technical requirements for those developers looking to utilize Live such as removing playlist servers, and allowing studios to use the Microsoft matchmaking servers instead. The new Marketplace was made available for Games for Windows – Live on December 5, 2008.
Fightcade is a software client used to enable online capabilities to play of various arcade and home console systems via emulation. Fightcade utilizes networking middleware GGPO to mitigate the effects of network latency on gameplay, and functions as a successor of GGPO's now-defunct matchmaking client.
It includes Online Multiplayer titles as well as System link enabled games, which can be played by connecting multiple Xbox systems together locally. After Microsoft's termination of the original Xbox Live service on April 15, 2010, the majority of the game titles remain virtually playable, but their online connectivity and functionality were ...
A new feature, Remote Play Together, will automatically turn local multiplayer games into online games, with no additional work from developers needed.
[9] [10] The service is used on the latest Xbox Series X and Series S and, in addition to a Microsoft account, is the account for Xbox ecosystem; accounts can store games and other content. The service was extended in 2007 across the Windows platform, named Games for Windows – Live , now defunct, which made most aspects of the system ...
These networks feature cross platform capabilities which allows users to use a single account. However, the services provided by both are still limited to the console connected (e.g. an Xbox One cannot download an Xbox 360 game, unless the game is part of the Xbox 360 to Xbox One backwards compatibility program).
MSN Games announced the retiring of support for CD-ROM games, chat lobbies, the ZoneFriends client and the Member Plus program, scheduled for June 19, 2006. [3] In a series of public chats held with various administrators and developers of the Zone, MSN outlined its plan to shift its gaming environment into Windows Live Messenger, a more frequently updated client than the outdated ZoneFriends ...