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  2. List of Shadowrun books - Wikipedia

    en.wikipedia.org/wiki/List_of_Shadowrun_books

    Shadowrun Fourth Edition: Core rulebook. 26001: 4th: 2070: Shadowrun Fourth Edition: Core limited edition with a print run of 1,000 numbered copies. 2600A: 978-1-934857-31-1: 4th: 2009-08: 2072: Shadowrun Fourth Edition, 20th Anniversary: Revised core rules with references to previously published Fourth edition books, index, with additional art ...

  3. Shadowrun - Wikipedia

    en.wikipedia.org/wiki/Shadowrun

    The hardcover version was released in August 2013. It was generally similar to the system that was unveiled in Fourth Edition and modified in the Twentieth Anniversary Edition. Shadowrun Anarchy was released in October 2016 [4] This edition is a simplified version of the ruleset, allowing to focus more on the narration than on the rules.

  4. Rob Boyle - Wikipedia

    en.wikipedia.org/wiki/Rob_Boyle

    [1]: 434 Boyle tried out a new approach with the downloadable "Shadowrun Missions" adventures, which Rich Osterhout oversaw for their first season. [1]: 434 Boyle began work on a new Shadowrun edition around 2003, with the intention to provide much needed simplification, and this was published as Shadowrun, Fourth Edition (2005). [1]: 434

  5. DNA / DOA - Wikipedia

    en.wikipedia.org/wiki/DNA_/_DOA

    Cover art by John Zeleznik, 1989. DNA / DOA is the first published adventure for the near-future cyberpunk role-playing game Shadowrun, released by FASA in 1989. Written by Dave Arneson, the co-creator of Dungeons & Dragons, Stephan Wieck criticized it for being more like a D&D adventure than a modern high-tech cyberpunk scenario.

  6. Sprawl Sites - Wikipedia

    en.wikipedia.org/wiki/Sprawl_Sites

    Stephan Wieck reviewed Sprawl Sites for White Wolf #20, rating it 5 out of 5 overall, and stated that "The Sprawl Sites sourcebook is an incredible reference for Shadowrun GMs. The book is well organized and easy to use.

  7. Catalyst Game Labs - Wikipedia

    en.wikipedia.org/wiki/Catalyst_Game_Labs

    Catalyst Game Labs (CGL) was created in May 2007 by InMediaRes Productions, LLC for the purpose of publishing print Shadowrun and Classic BattleTech sourcebooks. [1] In June 2007, WizKids transferred the licenses for both Shadowrun and Classic BattleTech from FanPro's United States subsidiary, FanPro LLC, to Catalyst, and in June 2008, Catalyst announced novels for Shadowrun and Classic ...

  8. Harlequin (Shadowrun) - Wikipedia

    en.wikipedia.org/wiki/Harlequin_(Shadowrun)

    Harlequin is a 151-page book designed by Tom Dowd, Ken St. Andre, John Faughnan, W. G. Armintrout, Jerry Epperson, Paul R. Hume, Lester W. Smith, and James L. Long.The various adventures in the book are specifically designed to be interspersed between other adventures, rather than being run sequentially, so that the players don't immediately realize there's a connection between the various ...

  9. Shadowrun Companion - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_Companion

    Following the publication of Shadowrun in 1989, FASA published a second edition in 1992. To expand the possibilities and options in the game, FASA published Shadowrun Companion in 1996, a 136-page softcover book designed by Jennifer Brandes, Zach Bush, Chris Hepler, Chris Hussey, Jonathan Jacobson, Steve Kenson, Michael Mulvihill, Linda Naughton, and Brian Schoner, with artwork by Doug ...

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