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  2. Optimal binary search tree - Wikipedia

    en.wikipedia.org/wiki/Optimal_binary_search_tree

    In computer science, an optimal binary search tree (Optimal BST), sometimes called a weight-balanced binary tree, [1] is a binary search tree which provides the smallest possible search time (or expected search time) for a given sequence of accesses (or access probabilities). Optimal BSTs are generally divided into two types: static and dynamic.

  3. Weight-balanced tree - Wikipedia

    en.wikipedia.org/wiki/Weight-balanced_tree

    A weight-balanced tree is a binary search tree that stores the sizes of subtrees in the nodes. That is, a node has fields key, of any ordered type; value (optional, only for mappings) left, right, pointer to node; size, of type integer. By definition, the size of a leaf (typically represented by a nil pointer) is zero.

  4. Binary tree - Wikipedia

    en.wikipedia.org/wiki/Binary_tree

    A binary tree is a rooted tree that is also an ordered tree (a.k.a. plane tree) in which every node has at most two children. A rooted tree naturally imparts a notion of levels (distance from the root); thus, for every node, a notion of children may be defined as the nodes connected to it a level below.

  5. B-tree - Wikipedia

    en.wikipedia.org/wiki/B-tree

    A B-tree of depth n+1 can hold about U times as many items as a B-tree of depth n, but the cost of search, insert, and delete operations grows with the depth of the tree. As with any balanced tree, the cost grows much more slowly than the number of elements.

  6. Join-based tree algorithms - Wikipedia

    en.wikipedia.org/wiki/Join-based_tree_algorithms

    If the two trees are balanced, join simply creates a new node with left subtree t 1, root k and right subtree t 2. Suppose that t 1 is heavier (this "heavier" depends on the balancing scheme) than t 2 (the other case is symmetric). Join follows the right spine of t 1 until a node c which is balanced with t 2.

  7. k-way merge algorithm - Wikipedia

    en.wikipedia.org/wiki/K-way_merge_algorithm

    A tournament tree can be represented as a balanced binary tree by adding sentinels to the input lists (i.e. adding a member to the end of each list with a value of infinity) and by adding null lists (comprising only a sentinel) until the number of lists is a power of two. The balanced tree can be stored in a single array.

  8. k-d tree - Wikipedia

    en.wikipedia.org/wiki/K-d_tree

    Removing a point from a balanced k-d tree takes O(log n) time. Querying an axis-parallel range in a balanced k-d tree takes O(n 1−1/k +m) time, where m is the number of the reported points, and k the dimension of the k-d tree. Finding 1 nearest neighbour in a balanced k-d tree with randomly distributed points takes O(log n) time on average.

  9. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once. Such traversals are classified by the order in which the nodes are visited.