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Count Brass realises the nature of the Black Jewel and by physical and sorcerous means manages to capture the life force of the jewel, rendering it safe. The reprieve is only temporary, but Brass informs Hawkmoon that a sorcerer from the East called Malagigi of Hamadan may possess the power to remove the jewel if Hawkmoon can find him in time.
The "terrifying ancient gods of Granbretan who were said to have ruled the land before the Tragic Millennium" are based on The Beatles: Jhone, Jhorg, Phowl and Rhunga.. Yet other gods from the "tragic millennium" are based on 20th Century British Prime Ministers (Chirshil, the Howling God (Winston Churchill) and Aral Vilsn, the Roaring God (Harold Wilson), Supreme God) or writers: Bjrin Adass ...
Hawkmoon, Oladahn, and D'Averc reach the shore and find the Warrior in Jet and Gold awaiting them. Once again the Warrior informs Hawkmoon that he is a servant of the Runestaff, and that as well as saving the kidnapped Yisselda he must also recover a Red Amulet – an artefact linked to the Runestaff which bestows power on its servants but madness to others.
Welcome to the Jewel Quest Mysteries: The Oracle of Ur walkthrough on Gamezebo. Jewel Quest Mysteries: The Oracle of Ur is a Hidden Object/Match-3 game played on the PC created by iWin Games.
The Runestaff is a novel by British author Michael Moorcock, first published in 1969 under the title The Secret of the Runestaff.. The novel is the fourth in Moorcock's four book The History of the Runestaff series, and the narrative follows on immediately from the preceding novel The Sword of the Dawn.
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The news that the PC-98 edition would be ported to Saturn was reported by several magazines including Sega Saturn Magazine, Dengeki Sega Saturn, and Famitsu. Sega Saturn Magazine included a four-page feature on YU-NO. The Sega Saturn edition sold 139,509 copies in December 1997, [41] and sold 240,820 copies by February 8, 1998. [42]
There's no magic to speak of, and the monsters and other potential adversaries aren't very threatening." Swan concluded by giving the game a rating of 2.5 out of 4, saying, "Moorcock fans might enjoy this, but the world of Hawkmoon — at least as presented here — probably lacks the depth to sustain the interest of most players." [5]
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