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  2. Modular programming - Wikipedia

    en.wikipedia.org/wiki/Modular_programming

    The scale of the term "module" varies significantly between languages; in Python it is very small-scale and each file is a module, while in Java 9 it is planned to be large-scale, where a module is a collection of packages, which are in turn collections of files. Other terms for modules include unit, used in Pascal dialects.

  3. Object code - Wikipedia

    en.wikipedia.org/wiki/Object_code

    In computing, object code or object module is the product of an assembler or compiler. [ 1 ] In a general sense, object code is a sequence of statements or instructions in a computer language, [ 2 ] usually a machine code language (i.e., binary ) or an intermediate language such as register transfer language (RTL).

  4. Library (computing) - Wikipedia

    en.wikipedia.org/wiki/Library_(computing)

    A shared library or shared object is a file that is intended to be shared by executable files and further shared object files. Modules used by a program are loaded from individual shared objects into memory at load time or runtime, rather than being copied by a linker when it creates a single monolithic executable file for the program.

  5. Object file - Wikipedia

    en.wikipedia.org/wiki/Object_file

    An object file may also work like a shared library. The metadata that object files may include can be used for linking or debugging; it includes information to resolve symbolic cross-references between different modules, relocation information, stack unwinding information, comments, program symbols, and debugging or profiling information. Other ...

  6. Position-independent code - Wikipedia

    en.wikipedia.org/wiki/Position-independent_code

    When a linker links modules to create a shared library, it merges the GOTs and sets the final offsets in code. It is not necessary to adjust the offsets when loading the shared library later. [7] Position-independent functions accessing global data start by determining the absolute address of the GOT given their own current program counter value.

  7. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The above modules export the entire C++ standard library, meaning that as of currently, the standard library must be imported in its entirety. Furthermore, modules do not allow for granular imports of specific namespaces or classes within a module, nor does it allow for using wildcard imports, unlike Java or Rust which do allow for the ...

  8. Component Object Model - Wikipedia

    en.wikipedia.org/wiki/Component_Object_Model

    A library can be defined as Interface definition language (IDL); a programming language independent syntax. IDL is similar to C++ with additional syntax for defining interfaces and coclasses. IDL also supports bracketed attributes before declarations to define metadata such as identifiers and relationships between parameters.

  9. Perl module - Wikipedia

    en.wikipedia.org/wiki/Perl_module

    Furthermore, a module is the Perl equivalent of the class when object-oriented programming is employed. A collection of modules, with accompanying documentation, build scripts, and usually a test suite, composes a distribution. The Perl community has a sizable library of distributions available for search and download via CPAN.