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  2. Massive Online Analysis - Wikipedia

    en.wikipedia.org/wiki/Massive_Online_Analysis

    MOA is an open-source framework software that allows to build and run experiments of machine learning or data mining on evolving data streams. It includes a set of learners and stream generators that can be used from the graphical user interface (GUI), the command-line, and the Java API.

  3. Hyperparameter optimization - Wikipedia

    en.wikipedia.org/wiki/Hyperparameter_optimization

    In machine learning, hyperparameter optimization [1] or tuning is the problem of choosing a set of optimal hyperparameters for a learning algorithm. A hyperparameter is a parameter whose value is used to control the learning process, which must be configured before the process starts.

  4. Error-driven learning - Wikipedia

    en.wikipedia.org/wiki/Error-driven_learning

    In reinforcement learning, error-driven learning is a method for adjusting a model's (intelligent agent's) parameters based on the difference between its output results and the ground truth. These models stand out as they depend on environmental feedback, rather than explicit labels or categories. [ 1 ]

  5. Self-tuning - Wikipedia

    en.wikipedia.org/wiki/Self-tuning

    Self-tuning metaheuristics have emerged as a significant advancement in the field of optimization algorithms in recent years, since fine tuning can be a very long and difficult process. [3] These algorithms differentiate themselves by their ability to autonomously adjust their parameters in response to the problem at hand, enhancing efficiency ...

  6. Online machine learning - Wikipedia

    en.wikipedia.org/wiki/Online_machine_learning

    Online learning is a common technique used in areas of machine learning where it is computationally infeasible to train over the entire dataset, requiring the need of out-of-core algorithms. It is also used in situations where it is necessary for the algorithm to dynamically adapt to new patterns in the data, or when the data itself is ...

  7. Learning rule - Wikipedia

    en.wikipedia.org/wiki/Learning_rule

    An artificial neural network's learning rule or learning process is a method, mathematical logic or algorithm which improves the network's performance and/or training time. Usually, this rule is applied repeatedly over the network.

  8. AdaBoost - Wikipedia

    en.wikipedia.org/wiki/AdaBoost

    Every learning algorithm tends to suit some problem types better than others, and typically has many different parameters and configurations to adjust before it achieves optimal performance on a dataset. AdaBoost (with decision trees as the weak learners) is often referred to as the best out-of-the-box classifier.

  9. Particle swarm optimization - Wikipedia

    en.wikipedia.org/wiki/Particle_swarm_optimization

    This school of thought merely tries to find PSO algorithms and parameters that cause good performance regardless of how the swarm behaviour can be interpreted in relation to e.g. exploration and exploitation. Such studies have led to the simplification of the PSO algorithm, see below.

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