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Playable characters of Persona 4, backed by their Personas.From left to right; Teddie, Rise, Yosuke, Naoto, Kanji, Yu, Chie, and Yukiko. The plot of Atlus's 2008 role-playing video game Persona 4 is centered on a group of high-school students dedicated to capturing the culprit responsible for the murders and kidnappings that happened in their small town of Inaba starting on April 11, 2011.
Persona 4, [a] released outside Japan as Shin Megami Tensei: Persona 4, is a 2008 role-playing video game by Atlus.It is chronologically the fifth installment in the Persona series, itself a part of the larger Megami Tensei franchise, and was released for the PlayStation 2 in Japan in July 2008, North America in December 2008, and in Europe and Australia in March 2009, being one of the final ...
Multiple Personas can be fused together to create a new Persona with improved and inherited abilities: these range from fusing two Personas in the Persona 2 duology to up to twelve in Persona 4. [ 14 ] [ 33 ] [ 71 ] [ 75 ] [ 89 ] [ 90 ] Starting with Persona 3 , the main protagonist of each game has an ability known as "Wild Card", an ability ...
This is a category for characters who debuted in the video game Persona 4. Pages in category "Persona 4 characters" The following 6 pages are in this category, out of 6 total.
Chie first appears in the 2008 browser game Onsen Nozokimi Daisakusen, where the player spies on her in an onsen bath; [11] her first major appearance is in the 2008 role-playing video game Persona 4, where she and her friends, the player character Yu Narukami and the classmate Yosuke Hanamura, discover a world within televisions containing Shadows — monsters from repressed parts of people's ...
Due to the second design draft having feminine influences, it was easily adjusted when it was decided to make Naoto a woman [3]. Created for Persona 4 by character designer Shigenori Soejima, while Naoto's name and role as an investigator were established early on in development, the character's story was still being written during their drafting phase due to appearing late in the game's plot. [1]
The story is directly continued with Persona 4 Arena Ultimax. Persona 4 Arena was the first title in the Persona series outside the role-playing genre. Development of Arena began in 2010 after Atlus approached the company to collaborate on a fighting game based on Persona 4. Reviews for the game were positive, with critics praising the gameplay ...
In the initial Persona 4 game, the main player-controlled character is known simply as the "Protagonist" or "Hero", whose name is decided by the player. The name "Yu Narukami" was first given to the character in the 2011 anime adaptation, Persona 4: The Animation, and has since been used in official games where the character is unable to be named by the player, beginning with Persona 4 Arena.
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