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  2. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    A form of level of detail management has been applied to texture maps for years, under the name of mipmapping, also providing higher rendering quality. It is commonplace to say that "an object has been LOD-ed" when the object is simplified by the underlying LOD-ing algorithm as well as a 3D modeler manually creating LOD models. [citation needed]

  3. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    Substance 3D is a suite of 3D model and texture authoring tools. Sunflow is an open source, photo-realistic renderer written in Java. Swift 3D (Electric Rain) is a relatively inexpensive 3D design, modeling, and animation application targeted to entry-level 3D users and Adobe Flash designers. Swift 3D supports vector and raster-based 3D ...

  4. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    Solid texturing is a process where the texture generating function is evaluated over at each visible surface point of the model so the resulting material properties (like color, shininess or normal) depends only on their 3D position, not their parametrized 2D surface position like in traditional 2D texture mapping. Consequently, solid textures ...

  5. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    Computer aided design software may employ the same fundamental 3-D modeling techniques that 3-D modeling software use but their goal differs. They are used in computer-aided engineering, computer-aided manufacturing, Finite element analysis, product lifecycle management, 3D printing and computer-aided architectural design.

  6. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    However, software like Blender, 3ds Max, Maya and Adobe Photoshop or GIMP can also be used to create professional imagery and models for Gamestudio. [ 5 ] The editors allow users to put together games by creating a terrain or building environment, inserting models, and adding behaviors to them from template scripts or own scripts.

  7. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    For real-time 3D graphics, it has become common to use complicated heuristics (and even neural-networks) to perform anti-aliasing. [42] [43] [26]: 9.3 [16]: 5.4.2 In 3D rasterization, color is usually determined by a pixel shader or fragment shader, a small program that is run for each pixel.

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