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  2. Sketchbook (software) - Wikipedia

    en.wikipedia.org/wiki/Sketchbook_(software)

    Sketchbook (formerly StudioPaint, also referred to as Autodesk SketchBook) is a raster graphics software app intended for expressive drawing and concept sketching also for making animations (Jelly Boo, Teatralka).

  3. Krita - Wikipedia

    en.wikipedia.org/wiki/Krita

    Krita (/ ˈ k r iː t ə / KREE-tə) [6] is a free and open-source raster graphics editor designed primarily for digital art and 2D animation.Originally created for Linux, the software also runs on Windows, macOS, Haiku, Android, and ChromeOS, and features an OpenGL-accelerated canvas, colour management support, an advanced brush engine, non-destructive layers and masks, group-based layer ...

  4. List of 3D modeling software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_modeling_software

    Title License 3D rendering support Actively Developed 3D-Coat: Commercial software: Yes: Yes 3D Slash: Freemium: Yes: No 3DVIA Shape: Commercial software: No: Yes

  5. POV-Ray - Wikipedia

    en.wikipedia.org/wiki/POV-Ray

    On the other hand, script-based primitive modeling is not always a practical method to create certain objects, such as realistic characters or complex man-made artifacts like cars. Those objects can be created first in mesh-based modeling applications such as Wings 3D and Blender, and then they can be converted to POV-Ray's own mesh format.

  6. Sketch-based modeling - Wikipedia

    en.wikipedia.org/wiki/Sketch-based_modeling

    Sketch-based modeling is a method of creating 3D models for use in 3D computer graphics applications. Sketch-based modeling is differentiated from other types of 3D modeling by its interface - instead of creating a 3D model by directly editing polygons , the user draws a 2D shape which is converted to 3D automatically by the application.

  7. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Live Geometry is a free CodePlex project that lets you create interactive ruler and compass constructions and experiment with them. It is written in Silverlight 4 and C# 4.0 (Visual Studio 2010). The core engine is a flexible and extensible framework that allows easy addition of new figure types and features.

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