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  2. Rapid application development - Wikipedia

    en.wikipedia.org/wiki/Rapid_application_development

    One of the problems with these methods is that they were based on a traditional engineering model used to design and build things like bridges and buildings. Software is an inherently different kind of artifact. Software can radically change the entire process used to solve a problem.

  3. Test-driven development - Wikipedia

    en.wikipedia.org/wiki/Test-driven_development

    Test Driven Development (TDD) is a software development approach where tests are written before the actual code. It offers several advantages: Comprehensive Test Coverage: TDD ensures that all new code is covered by at least one test, leading to more robust software.

  4. V-model - Wikipedia

    en.wikipedia.org/wiki/V-Model

    The US V-model, as documented in the 1991 proceedings for the National Council on Systems Engineering (NCOSE; now INCOSE as of 1995), [7] was developed for satellite systems involving hardware, software, and human interaction. The V-model first appeared at Hughes Aircraft circa 1982 as part of the pre-proposal effort for the FAA Advanced ...

  5. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    OOAD in modern software engineering is typically conducted in an iterative and incremental way. The outputs of OOAD activities are analysis models (for OOA) and design models (for OOD) respectively. The intention is for these to be continuously refined and evolved, driven by key factors like risks and business value.

  6. Systems modeling - Wikipedia

    en.wikipedia.org/wiki/Systems_modeling

    It is further widely used in classical systems engineering to show the order of execution of system functions. [ 7 ] One of the earliest pioneering works in information systems modeling [ 8 ] has been done by Young and Kent (1958), who argued:

  7. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .

  8. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer pattern may be used in the absence of publish-subscribe, as when model status is frequently updated. Frequent updates may cause the view to become unresponsive (e.g., by invoking many repaint calls); such observers should instead use a timer. Instead of becoming overloaded by change message, the observer will cause the view to ...

  9. Model-driven engineering - Wikipedia

    en.wikipedia.org/wiki/Model-driven_engineering

    Model-driven engineering (MDE) is a software development methodology that focuses on creating and exploiting domain models, which are conceptual models of all the topics related to a specific problem.