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  2. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    It is also said that a pointer points to a datum [in memory] when the pointer's value is the datum's memory address. More generally, a pointer is a kind of reference, and it is said that a pointer references a datum stored somewhere in memory; to obtain that datum is to dereference the pointer. The feature that separates pointers from other ...

  3. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    On many common platforms, this use of pointer punning can create problems if different pointers are aligned in machine-specific ways. Furthermore, pointers of different sizes can alias accesses to the same memory, causing problems that are unchecked by the compiler. Even when data size and pointer representation match, however, compilers can ...

  4. Smart pointer - Wikipedia

    en.wikipedia.org/wiki/Smart_pointer

    Smart pointers typically keep track of the memory they point to, and may also be used to manage other resources, such as network connections and file handles. Smart pointers were first popularized in the programming language C++ during the first half of the 1990s as rebuttal to criticisms of C++'s lack of automatic garbage collection. [1] [2]

  5. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    A function pointer, also called a subroutine pointer or procedure pointer, is a pointer referencing executable code, rather than data. Dereferencing the function pointer yields the referenced function , which can be invoked and passed arguments just as in a normal function call.

  6. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    Objects that are shared but not owned can be accessed via a reference, raw pointer, or iterator (a conceptual generalisation of pointers). However, by the same token, C++ provides native ways for users to opt-into such functionality: C++11 provides reference counted smart pointers, via the std::shared_ptr class, enabling automatic shared memory ...

  7. Opaque pointer - Wikipedia

    en.wikipedia.org/wiki/Opaque_pointer

    The d-pointer pattern is one of the implementations of the opaque pointer. It is commonly used in C++ classes due to its advantages (noted below). A d-pointer is a private data member of the class that points to an instance of a structure. This method allows class declarations to omit private data members, except for the d-pointer itself. [6]

  8. Dangling pointer - Wikipedia

    en.wikipedia.org/wiki/Dangling_pointer

    To expose dangling pointer errors, one common programming technique is to set pointers to the null pointer or to an invalid address once the storage they point to has been released. When the null pointer is dereferenced (in most languages) the program will immediately terminate—there is no potential for data corruption or unpredictable behavior.

  9. Resource acquisition is initialization - Wikipedia

    en.wikipedia.org/wiki/Resource_acquisition_is...

    For this purpose, the C++11 standard library defines the smart pointer classes std::unique_ptr for single-owned objects and std::shared_ptr for objects with shared ownership. Similar classes are also available through std::auto_ptr in C++98, and boost::shared_ptr in the Boost libraries. Also, messages can be sent to network resources using RAII.