Search results
Results from the WOW.Com Content Network
The motion of the linkage can be constrained to an input angle that may be changed through velocities, forces, etc. The input angles can be either link L 2 with the horizontal or link L 4 with the horizontal. Regardless of the input angle, it is possible to compute the motion of two end-points for link L 3 that we will name A and B, and the ...
Most common geometric transformations that keep the origin fixed are linear, including rotation, scaling, shearing, reflection, and orthogonal projection; if an affine transformation is not a pure translation it keeps some point fixed, and that point can be chosen as origin to make the transformation linear. In two dimensions, linear ...
In classical physics, translational motion is movement that changes the position of an object, as opposed to rotation.For example, according to Whittaker: [1] If a body is moved from one position to another, and if the lines joining the initial and final points of each of the points of the body are a set of parallel straight lines of length ℓ, so that the orientation of the body in space is ...
The linear motion can be of two types: uniform linear motion, with constant velocity (zero acceleration); and non-uniform linear motion, with variable velocity (non-zero acceleration). The motion of a particle (a point-like object) along a line can be described by its position x {\displaystyle x} , which varies with t {\displaystyle t} (time).
The cam can be seen as a device that converts rotational motion to reciprocating (or sometimes oscillating) motion. [clarification needed] [3] A common example is the camshaft of an automobile, which takes the rotary motion of the engine and converts it into the reciprocating motion necessary to operate the intake and exhaust valves of the cylinders.
A straight-line mechanism is a mechanism that converts any type of rotary or angular motion to perfect or near-perfect straight-line motion, or vice versa. Straight-line motion is linear motion of definite length or "stroke", every forward stroke being followed by a return stroke, giving reciprocating motion.
A plane rotation around a point followed by another rotation around a different point results in a total motion which is either a rotation (as in this picture), or a translation. A motion of a Euclidean space is the same as its isometry : it leaves the distance between any two points unchanged after the transformation.
The screw is a mechanism that converts rotational motion to linear motion, and a torque (rotational force) to a linear force. [1] It is one of the six classical simple machines. The most common form consists of a cylindrical shaft with helical grooves or ridges called threads around the outside.