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The imaginary (or social imaginary) is the set of values, institutions, laws, and symbols through which people imagine their social whole. It is common to the members of a particular social group and the corresponding society. The concept of the imaginary has attracted attention in anthropology, sociology, psychoanalysis, philosophy, and media ...
Using the sociological imagination to analyze feature films is somewhat important to the average sociological standpoint, but more important is the fact that this process develops and strengthens the sociological imagination as a tool for understanding. Sociology and filmmaking go hand-in-hand because of the potential for viewers to react ...
The Sociological Imagination is a 1959 book by American sociologist C. Wright Mills published by Oxford University Press. In it, he develops the idea of sociological imagination , the means by which the relation between self and society can be understood.
Imaginary may refer to: Imaginary (sociology), a concept in sociology; The Imaginary (psychoanalysis), a concept by Jacques Lacan; Imaginary number, a concept in mathematics; Imaginary time, a concept in physics; Imagination, a mental faculty; Object of the mind, an object of the imagination
A data imaginary is a particular framing of data that defines what data are and what can be done with them. [1] Imaginaries are produced by social institutions and practices and they influence how people understand and use the object of the imaginary, in this case data. [2] Different data imaginaries compete to be considered common sense.
According to Anderson's theory of imagined communities, the main causes of nationalism are [citation needed] the movement to abolish the ideas of rule by divine right and hereditary monarchy; [citation needed] and the emergence of printing press capitalism ("the convergence of capitalism and print technology... standardization of national calendars, clocks and language was embodied in books ...
This category relates to specifically sociological terms and concepts. Wider societal terms that do not have a specific sociological nature about them should be added to social concepts in keeping with the WikiProject Sociology scope for the subject.
Hyperreality is significant as a paradigm to explain current cultural conditions. Consumerism, because of its reliance on sign exchange value (e.g. brand X shows that one is fashionable, car Y indicates one's wealth), could be seen as a contributing factor in the creation of hyperreality or the hyperreal condition.